shaders updated
[carveJwlIkooP6JGAAIwe30JlM.git] / player.h
index d3038915c0b09b6393c66c0f0dbcdf39bc18f2de..d0ce43137cb08cda399fb80cc64db3b2f58a78c6 100644 (file)
--- a/player.h
+++ b/player.h
@@ -395,7 +395,7 @@ VG_STATIC void player_mouseview(void)
 
    v2_muladds( player.angles, vg.mouse_delta, 0.0025f, player.angles );
 
-   if( vg.gamepad_use_trackpad_look )
+   if( vg_input.controller_should_use_trackpad_look )
    {
       static v2f last_input;
       static v2f vel;