stepping
[carveJwlIkooP6JGAAIwe30JlM.git] / player.h
index 1c02a4e55f1742d1fd0894c2ef22e17657bdd6c5..8a0b17d28552f3992c99874bd746d4987f59da95 100644 (file)
--- a/player.h
+++ b/player.h
@@ -121,7 +121,7 @@ void (*_player_bind[])( player_instance *player ) =
 VG_STATIC
 void (*_player_reset[])( player_instance *player, ent_spawn *rp ) =
 {
-   NULL,
+   player__walk_reset,
    player__skate_reset,
    NULL
 };
@@ -414,7 +414,6 @@ VG_STATIC void player_init(void)                                         /* 1 */
    VG_VAR_I32( cl_thirdperson );
    VG_VAR_F32_PERSISTENT( fc_speed );
 
-   /* TODO: NOT PERSISTENT */
    VG_VAR_F32( k_ragdoll_limit_scale );
    VG_VAR_I32( k_ragdoll_div );
    VG_VAR_I32( k_ragdoll_debug_collider );