clean boardshop idea
[carveJwlIkooP6JGAAIwe30JlM.git] / player.h
index dac0db44fd121079074b0ee2b19227c99ef4e7ba..72c26edb5d1cd8b8d0325520d67e4b600aea137f 100644 (file)
--- a/player.h
+++ b/player.h
@@ -46,7 +46,8 @@ struct player_instance
        cam_velocity_smooth;
 
    v3f cam_override_pos;
-   v2f cam_override_angles;
+   v3f cam_override_angles;
+   float cam_override_fov;
    float cam_override_strength;
 
    float cam_velocity_influence,
@@ -81,16 +82,17 @@ struct player_instance
                         *input_grab,
                         *input_camera;
 
+   int immobile;
+
    /*
     * Animation
     * --------------------------------------------------
     */
 
-
    struct player_avatar  *playeravatar;
    struct player_model   *playermodel;
-   struct player_board   *playerboard;
    struct player_ragdoll  ragdoll;
+   struct player_board   *board;
 
    player_pose            holdout_pose;
    float                  holdout_time;