added scene_vert struct, result is good
[carveJwlIkooP6JGAAIwe30JlM.git] / player.h
index 50929831ef0c81d93c79f8f94d11342500ec4f5f..3dce2f01a8ffb6e57d802781f26c2c36e51c0ac8 100644 (file)
--- a/player.h
+++ b/player.h
@@ -14,6 +14,9 @@ struct player_instance
    rigidbody rb;
    v3f angles;
 
+   v4f   qbasis;
+   m3x3f basis, invbasis, basis_gate;
+
    /*
     * Camera management
     * ---------------------------