fix jump problem
[carveJwlIkooP6JGAAIwe30JlM.git] / player.h
index b52201b7b314009f07395d87e8c7c516cbbe0f8f..3039bd7991284608ef949713b208dc0cb4de2f7a 100644 (file)
--- a/player.h
+++ b/player.h
@@ -49,15 +49,16 @@ struct player_instance
    v3f cam_override_angles;
    float cam_override_fov;
    float cam_override_strength;
+   f32 cam_trackshake;
 
    float cam_velocity_influence,
          cam_velocity_coefficient,
          cam_velocity_constant,
          cam_velocity_coefficient_smooth,
          cam_velocity_constant_smooth,
-         cam_velocity_influence_smooth,
-         cam_land_punch,
-         cam_land_punch_v;
+         cam_velocity_influence_smooth;
+
+   v3f cam_land_punch, cam_land_punch_v;
 
    ent_gate *gate_waiting;