v3f cam_override_angles;
float cam_override_fov;
float cam_override_strength;
+ f32 cam_trackshake;
float cam_velocity_influence,
cam_velocity_coefficient,
cam_velocity_constant,
cam_velocity_coefficient_smooth,
cam_velocity_constant_smooth,
- cam_velocity_influence_smooth,
- cam_land_punch,
- cam_land_punch_v;
+ cam_velocity_influence_smooth;
+
+ v3f cam_land_punch, cam_land_punch_v;
ent_gate *gate_waiting;