marker improvement
[carveJwlIkooP6JGAAIwe30JlM.git] / player.h
index 8ecce407508b9c4b0adddbce198cb33055c902a5..1c02a4e55f1742d1fd0894c2ef22e17657bdd6c5 100644 (file)
--- a/player.h
+++ b/player.h
@@ -16,6 +16,7 @@ struct player_instance
 
    v4f   qbasis;
    m3x3f basis, invbasis, basis_gate;
+   world_instance *viewable_world;
 
    /*
     * Camera management
@@ -50,7 +51,7 @@ struct player_instance
          cam_land_punch,
          cam_land_punch_v;
 
-   teleport_gate *gate_waiting;
+   ent_gate *gate_waiting;
 
    /*
     * Input 
@@ -118,7 +119,7 @@ void (*_player_bind[])( player_instance *player ) =
 };
 
 VG_STATIC
-void (*_player_reset[])( player_instance *player, struct respawn_point *rp ) =
+void (*_player_reset[])( player_instance *player, ent_spawn *rp ) =
 {
    NULL,
    player__skate_reset,