#define PLAYER_REWIND_FRAMES 60*4
#define RESET_MAX_TIME 45.0
+static i32 k_cinema_fixed = 0;
+static f32 k_cinema = 0.0f;
+static i32 k_invert_y = 0;
+
struct player_instance
{
/* transform definition */
v3f cam_override_angles;
float cam_override_fov;
float cam_override_strength;
+ f32 cam_trackshake;
float cam_velocity_influence,
cam_velocity_coefficient,