null
[carveJwlIkooP6JGAAIwe30JlM.git] / player.c
index ef23ef43639eed3e367a80c432a0eaf2e3f94df1..d2e8d6f4a671b10926d0770b06896c3736cf06db 100644 (file)
--- a/player.c
+++ b/player.c
@@ -231,8 +231,6 @@ VG_STATIC void player__pre_render( player_instance *player )
       player_animation res;
       _player_animate[ player->subsystem ]( player, &res );
 
-      /* TODO: eventually, blending code goes here */
-
       m4x3f transform;
       q_m3x3( res.root_q, transform );
       v3_copy( res.root_co, transform[3] );