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[carveJwlIkooP6JGAAIwe30JlM.git]
/
player.c
diff --git
a/player.c
b/player.c
index ef23ef43639eed3e367a80c432a0eaf2e3f94df1..d2e8d6f4a671b10926d0770b06896c3736cf06db 100644
(file)
--- a/
player.c
+++ b/
player.c
@@
-231,8
+231,6
@@
VG_STATIC void player__pre_render( player_instance *player )
player_animation res;
_player_animate[ player->subsystem ]( player, &res );
- /* TODO: eventually, blending code goes here */
-
m4x3f transform;
q_m3x3( res.root_q, transform );
v3_copy( res.root_co, transform[3] );