respawn UI
[carveJwlIkooP6JGAAIwe30JlM.git] / player.c
index f5176eb21e69701b0f45aa887d1a8d7a4736d216..c79132f7e53fa6c2ed5db5809ee180108326999b 100644 (file)
--- a/player.c
+++ b/player.c
@@ -246,7 +246,8 @@ PLAYER_API void player__im_gui( player_instance *player ){
                      (const char *[]){ [k_skaterift_menu]      = "menu",
                                        [k_skaterift_replay]    = "replay",
                                        [k_skaterift_ent_focus] = "ent_focus",
-                                       [k_skaterift_default]   = "default" 
+                                       [k_skaterift_default]   = "default",
+                                       [k_skaterift_respawning]= "respawning",
                      } [skaterift.activity] );
    player__debugtext( 1, "time_rate: %.4f", skaterift.time_rate );