remote items test
[carveJwlIkooP6JGAAIwe30JlM.git] / player.c
index 1cd1bec67a2b323303cf9c798c2a45265a1a5ad4..c478305a4d27a4ee974f467b583aff871e893623 100644 (file)
--- a/player.c
+++ b/player.c
@@ -8,6 +8,7 @@
 #include "world.h"
 #include "audio.h"
 #include "player_replay.h"
+#include "network.h"
 
 static int localplayer_cmd_respawn( int argc, const char *argv[] ){
    ent_spawn *rp = NULL, *r;
@@ -163,23 +164,6 @@ static void player_apply_transport_to_cam( m4x3f transport ){
    m4x4_mul( world_gates.cam.mtx.v,  transport_4, world_gates.cam.mtx.v );
 }
 
-#if 0
-__attribute__ ((deprecated))
-static void gate_rotate_angles( ent_gate *gate, v3f angles, v3f d )
-{
-   v3_copy( angles, d );
-   return;
-
-   v3f fwd_dir = { cosf(angles[0]),
-                   0.0f,
-                   sinf(angles[0])};
-   m3x3_mulv( gate->transport, fwd_dir, fwd_dir );
-
-   v3_copy( angles, d );
-   d[0] = atan2f( fwd_dir[2], fwd_dir[0] );
-}
-#endif
-
 static void player__im_gui(void){
    if( !k_player_debug_info ) return;