fix
[carveJwlIkooP6JGAAIwe30JlM.git] / player.c
index 653452365af1b3d32f4fa6e45c061790d8530dfa..9ab970652852525fbd5fa47404e3bcaf6c34bee5 100644 (file)
--- a/player.c
+++ b/player.c
@@ -240,8 +240,8 @@ VG_STATIC void player__pre_render( player_instance *player )
       _player_post_animate[ player->subsystem ]( player );
 
    struct player_avatar *av = player->playeravatar;
-   v3f vp0 = {0.0f,0.1f, 0.6f},
-       vp1 = {0.0f,0.1f,-0.6f};
+   v3f vp0 = {0.0f,0.1f, 0.55f},
+       vp1 = {0.0f,0.1f,-0.55f};
 
    m4x3_mulv( av->sk.final_mtx[ av->id_board ], vp0, TEMP_BOARD_0 );
    m4x3_mulv( av->sk.final_mtx[ av->id_board ], vp1, TEMP_BOARD_1 );