/* implementation */
#include "player_common.c"
+
#include "player_walk.c"
#include "player_skate.c"
#include "player_dead.c"
#include "player_drive.c"
+#include "player_basic_info.c"
+
#include "player_render.c"
#include "player_ragdoll.c"
#include "player_replay.c"