network oneshots
[carveJwlIkooP6JGAAIwe30JlM.git] / network_msg.h
index ba1fefef309bc6a62cebdb0a2ea2829277425203..c28f5b3c5607b2762574323ee189b274568f634c 100644 (file)
@@ -87,7 +87,7 @@ struct netmsg_playerframe{
    f64 timestamp;
 
    u8 client, subsystem, 
-      instance_id;
+      instance_id, sound_effects;
    u16 boundary_hash; /* used for animating correctly through gates, teleport..
                          msb is a flip flop for teleporting
                          second msb is flip flop for gate