steam friend/block info on remote players structures
[carveJwlIkooP6JGAAIwe30JlM.git] / network_msg.h
index d06494acfaa99e6574a4052ff1c106d9814445d7..46aeab4115fe50ff970929e337085f7bb2e46b47 100644 (file)
@@ -61,6 +61,7 @@ enum{ k_inetmsg_playerjoin = 201 };
 struct netmsg_playerjoin{
    u16 inetmsg_id;
    u8 index;
+   u64 steamid;
 };
 
 typedef struct netmsg_playerleave netmsg_playerleave;