static double last_update = 0.0;
poll_connection();
- if( vg_time > (last_update + 60.0) )
+ if( vg.time > (last_update + 60.0) )
{
- last_update = vg_time;
+ last_update = vg.time;
if( steam_app_ticket_length )
{
}
}
- if( vg_time > (last_update + 10.0) &&
+ if( vg.time > (last_update + 10.0) &&
(cremote_state == k_ESteamNetworkingConnectionState_Connected ))
{
vg_warn( "Connected to server but no return... disconnecting\n" );