review save method
[carveJwlIkooP6JGAAIwe30JlM.git] / network.h
index fc454c75afbf7cf643aefe861def63250a2ed0a7..83564f019f8ecb7347353c840569526f756c8759 100644 (file)
--- a/network.h
+++ b/network.h
@@ -92,11 +92,12 @@ VG_STATIC void request_auth_ticket(void)
     */
 
    vg_info( "Requesting new authorization ticket\n" );
-   steam_async *call = steam_new_async();
-   call->data = NULL;
+
+   vg_steam_async_call *call = vg_alloc_async_steam_api_call();
+   call->userdata = NULL;
    call->p_handler = on_auth_ticket_recieved;
-   call->id =  SteamAPI_ISteamUser_RequestEncryptedAppTicket( hSteamUser, 
-                                                              NULL, 0 );
+   call->id = 
+      SteamAPI_ISteamUser_RequestEncryptedAppTicket( hSteamUser, NULL, 0 );
 }
 
 VG_STATIC void send_auth_ticket(void)
@@ -134,18 +135,19 @@ VG_STATIC void send_score_update(void)
    setscore->inetmsg_id = k_inetmsg_set_score;
 
    int count = 0;
-   for( u32 i=0; i<vg_list_size(track_infos); i++ )
-   {
-      if( track_infos[i].push )
-      {
+   for( u32 i=0; i<vg_list_size(track_infos); i++ ){
+      if( track_infos[i].push ){
          track_infos[i].push = 0;
+
+#if 0
          highscore_record *user_record = highscore_find_user_record( 0, i );
 
-         if( !user_record )
-         {
+         if( !user_record ){
             vg_error( "No score set but tried to upload for track %u\n", i );
             continue;
          }
+#endif
+         highscore_record *user_record = &track_infos[i].record;
 
          setscore->records[count].trackid = i;
          setscore->records[count].playerid = 0;
@@ -156,9 +158,7 @@ VG_STATIC void send_score_update(void)
       }
    }
 
-   if( count == 0 )
-      return;
-
+   if( count == 0 ) return;
    u32 send_size = sizeof(netmsg_set_score) +
                   count*sizeof(struct netmsg_score_record);
    setscore->record_count = count;
@@ -174,7 +174,8 @@ VG_STATIC void send_nickname(void)
    nick.inetmsg_id = k_inetmsg_set_nickname;
 
    memset( nick.nickname, 0, 16 );
-   vg_strncpy( steam_username_at_startup, nick.nickname, 16 );
+   vg_strncpy( steam_username_at_startup, nick.nickname, 16,
+               k_strncpy_allow_cutoff );
    
    SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
          hSteamNetworkingSockets, cremote, &nick, sizeof(netmsg_set_nickname),
@@ -246,13 +247,11 @@ VG_STATIC void on_inet_scoreboard( SteamNetworkingMessage_t *msg )
       sizeof(struct netmsg_board)*vg_list_size(track_infos),
        expected = base_size+sizeof(struct netmsg_board)*sb->board_count;
 
-   if( msg->m_cbSize != expected )
-   {
+   if( msg->m_cbSize != expected ){
       vg_error( "Server scoreboard was corrupted. Size: %u != %u\n",
             msg->m_cbSize, expected );
    }
-   else
-   {
+   else{
       if( vg_list_size(track_infos) > sb->board_count )
          vg_warn( "Server is out of date, not enough boards recieved\n");
       else if( vg_list_size(track_infos) < sb->board_count )
@@ -260,8 +259,7 @@ VG_STATIC void on_inet_scoreboard( SteamNetworkingMessage_t *msg )
       else
          vg_success( "Recieved new scoreboards from server\n" );
 
-      for( int i=0; i < vg_min(sb->board_count,vg_list_size(track_infos)); i++)
-      {
+      for( int i=0; i < vg_min(sb->board_count,vg_list_size(track_infos)); i++){
          scoreboard_client_data.boards[i] = sb->boards[i];
          highscores_board_printf( stdout, sb->boards[i].data, 10 );
       }
@@ -279,20 +277,17 @@ VG_STATIC void poll_connection(void)
    SteamNetworkingMessage_t *messages[32];
    int len;
 
-   while(1)
-   {
+   while(1){
       len = SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnConnection(
             hSteamNetworkingSockets, cremote, messages, vg_list_size(messages));
 
       if( len <= 0 )
          return;
 
-      for( int i=0; i<len; i++ )
-      {
+      for( int i=0; i<len; i++ ){
          SteamNetworkingMessage_t *msg = messages[i];
 
-         if( msg->m_cbSize < sizeof(netmsg_blank) )
-         {
+         if( msg->m_cbSize < sizeof(netmsg_blank) ){
             vg_warn( "Discarding message (too small: %d)\n", msg->m_cbSize );
             continue;
          }
@@ -312,21 +307,17 @@ VG_STATIC void poll_connection(void)
  */
 VG_STATIC void network_update(void)
 {
-   if( steam_ready )
-   {
+   if( steam_ready ){
       static double last_update = 0.0;
       poll_connection();
       
-      if( vg.time > (last_update + 60.0) )
-      {
+      if( vg.time > (last_update + 60.0) ){
          last_update = vg.time;
 
-         if( steam_app_ticket_length )
-         {
+         if( steam_app_ticket_length ){
             network_connect_gc();
          }
-         else
-         {
+         else{
             vg_low( "Not making remote connection; app ticket not gotten\n" );
          }
       }
@@ -343,8 +334,7 @@ VG_STATIC void network_update(void)
 
 VG_STATIC void network_init(void)
 {
-   if( steam_ready )
-   {
+   if( steam_ready ){
       steam_register_callback( k_iSteamNetConnectionStatusChangedCallBack,
                                on_server_connect_status );
       request_auth_ticket();