username medals display
[carveJwlIkooP6JGAAIwe30JlM.git] / network.h
index 14d171bcf305c3c7e3641e12b087c7c659e0d256..3495c6a798a997f4cacc333d427ec9049f4e479c 100644 (file)
--- a/network.h
+++ b/network.h
@@ -17,7 +17,6 @@
 /* 
  * Interface
  */
-//#define SR_USE_LOCALHOST
 
 /* Call it at start; Connects us to the gameserver */
 static void network_init(void);
@@ -66,7 +65,7 @@ struct {
 static network_client = {
    .auth_mode = eServerModeAuthentication,
    .state = k_ESteamNetworkingConnectionState_None,
-   .server_adress = "46.101.34.155:27402"
+   .server_adress = "46.101.34.155"
 };
 
 static int packet_minsize( SteamNetworkingMessage_t *msg, u32 size );