dont remember
[carveJwlIkooP6JGAAIwe30JlM.git] / network.h
index d7c9be0ad713b3c41de6b197b46c3502fe32b5d0..2fe380f8d1c68a29ccf5b042b9bcea11f73fd885 100644 (file)
--- a/network.h
+++ b/network.h
@@ -14,7 +14,7 @@
 /* 
  * Interface
  */
-#define SR_USE_LOCALHOST
+//#define SR_USE_LOCALHOST
 
 /* Call it at start; Connects us to the gameserver */
 static void network_init(void);
@@ -172,7 +172,7 @@ static void send_nickname(void)
    nick.inetmsg_id = k_inetmsg_set_nickname;
 
    memset( nick.nickname, 0, 10 );
-   strcpy( nick.nickname, "Harry" );
+   strncpy( nick.nickname, steam_username_at_startup, 9 );
    
    SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
          hSteamNetworkingSockets, cremote, &nick, sizeof(netmsg_set_nickname),