view weekly/all-time
[carveJwlIkooP6JGAAIwe30JlM.git] / network.c
index d60dc0cb38f429e32d102163e737649e2154e561..5d00d16c3b0fb43862b54fd2841491f4c6625ac2 100644 (file)
--- a/network.c
+++ b/network.c
@@ -3,7 +3,9 @@
 #include "network_msg.h"
 #include "network_common.h"
 #include "player_remote.h"
+#include "world.h"
 #include "world_sfd.h"
+#include "world_routes.h"
 
 static void scores_update(void);
 
@@ -149,13 +151,15 @@ static void network_send_username(void){
 }
 
 static void network_send_request( netmsg_request *req, vg_msg *body,
-                                  void (*callback)( netmsg_request *res, 
-                                                    vg_msg *body )){
+                                  void (*callback)( 
+                                     netmsg_request *res, vg_msg *body, 
+                                     u64 userdata),
+                                  u64 userdata ){
    u32 len = 0;
    if( body ){
-      len = body->len;
-      vg_info( "Request scoreboard. Info (%u):\n", body->len );
-      vg_msg_print( body );
+      len = body->cur.co;
+      vg_info( "Request scoreboard. Info (%u):\n", body->cur.co );
+      vg_msg_print( body, len );
 
       if( body->error != k_vg_msg_error_OK ){
          vg_error( "Body not OK\n" );
@@ -171,6 +175,7 @@ static void network_send_request( netmsg_request *req, vg_msg *body,
             vg_pool_item( &network_client.request_pool, req->id );
          pn->callback = callback;
          pn->sendtime = vg.time_real;
+         pn->userdata = userdata;
       }
       else{
          vg_error( "Unable to send request. Pool is full.\n" );
@@ -186,60 +191,68 @@ static void network_send_request( netmsg_request *req, vg_msg *body,
          k_nSteamNetworkingSend_Reliable, NULL );
 }
 
-static void network_scoreboard_callback( netmsg_request *res, vg_msg *body ){
-   for( u32 i=0; i<13; i++ )
-      sfd_encode( i, "" );
+static void network_scoreboard_callback( netmsg_request *res, vg_msg *body,
+                                         u64 userdata ){
+   world_instance *world = world_current_instance();
 
-   if( res->status != k_request_status_ok ){
-      char buf[32];
-      vg_str s;
-      vg_strnull( &s, buf, 32 );
-      vg_strcat( &s, "Error: " );
-      vg_strcati32( &s, res->status );
-
-      sfd_encode( 4, buf );
-      return;
-   }
-
-   /* TODO: frame pointers?? */
+   world_routes_recv_scoreboard( world, body, userdata, res->status );
+   if( userdata == world_sfd.active_route_board )
+      world_sfd_compile_active_scores();
+}
 
-   u32 l = 0;
-   vg_msg rows = *body;
-   if( vg_msg_seekframe( &rows, "rows", k_vg_msg_first ) ){
-      vg_msg entry = rows;
 
-      while( vg_msg_seekframe( &entry, NULL, k_vg_msg_next ) ){
-         const char *username = vg_msg_seekkvstr( &entry, "username", 
-                                                  k_vg_msg_first );
-         sfd_encode( l ++, username );
-         vg_msg_skip_frame( &entry );
-      }
-   }
-}
 
 /* mod_uid: world mod uid,
  * route_uid: run name (just a string)
- * week: 0 for all-time, n for week #
+ * week: 
+ *   0   ALL TIME
+ *   1   CURRENT WEEK
+ *   2   ALL TIME + CURRENT WEEK
+ *   .
+ *   10+ specific week index
  */
 static void network_request_scoreboard( const char *mod_uid, 
                                         const char *route_uid,
-                                        u32 week ){
+                                        u32 week, u64 userdata ){
    if( !network_client.remote )
       return;
 
    netmsg_request *req = alloca( sizeof(netmsg_request) + 512 );
    req->inetmsg_id = k_inetmsg_request;
-   req->id = 0; /* TODO: pool allocatable */
-
-   vg_msg data = {0};
-   data.buf = req->q;
-   data.max = 512;
 
+   vg_msg data;
+   vg_msg_init( &data, req->q, 512 );
    vg_msg_wkvstr( &data, "endpoint", "scoreboard" );
    vg_msg_wkvstr( &data, "mod", mod_uid );
    vg_msg_wkvstr( &data, "route", route_uid );
    vg_msg_wkvu32( &data, "week", week );
-   network_send_request( req, &data, network_scoreboard_callback );
+   network_send_request( req, &data, network_scoreboard_callback, userdata );
+}
+
+static void network_publish_callback( netmsg_request *res, vg_msg *body,
+                                      u64 userdata ){
+   if( res->status != k_request_status_ok ){
+      vg_error( "Publish laptime, server error #%d\n", (i32)res->status );
+   }
+}
+
+static void network_publish_laptime( const char *mod_uid, 
+                                     const char *route_uid, f64 lap_time ){
+   if( !network_client.remote )
+      return;
+
+   i32 time_centiseconds = lap_time * 100.0;
+
+   netmsg_request *req = alloca( sizeof(netmsg_request) + 512 );
+   req->inetmsg_id = k_inetmsg_request;
+
+   vg_msg data;
+   vg_msg_init( &data, req->q, 512 );
+   vg_msg_wkvstr( &data, "endpoint", "setlap" );
+   vg_msg_wkvstr( &data, "mod", mod_uid );
+   vg_msg_wkvstr( &data, "route", route_uid );
+   vg_msg_wkvi32( &data, "time", time_centiseconds );
+   network_send_request( req, &data, network_publish_callback, 0 );
 }
 
 static void network_request_rx_300_400( SteamNetworkingMessage_t *msg ){
@@ -252,14 +265,12 @@ static void network_request_rx_300_400( SteamNetworkingMessage_t *msg ){
       netmsg_request *res = (netmsg_request *)msg->m_pData;
 
       vg_msg *body = NULL;
-      vg_msg data = {0};
 
+      vg_msg data;
       if( res->status == k_request_status_ok ){
-         data.buf = res->q;
-         data.len = msg->m_cbSize - sizeof(netmsg_request);
-         data.max = data.len;
+         vg_msg_init( &data, res->q, msg->m_cbSize - sizeof(netmsg_request) );
          vg_success( "Response to #%d:\n", (i32)res->id );
-         vg_msg_print( &data );
+         vg_msg_print( &data, data.max );
          body = &data;
       }
       else {
@@ -269,7 +280,7 @@ static void network_request_rx_300_400( SteamNetworkingMessage_t *msg ){
       if( res->id ){
          struct network_request *pn = 
             vg_pool_item( &network_client.request_pool, res->id );
-         pn->callback( res, body );
+         pn->callback( res, body, pn->userdata );
          vg_pool_unwatch( &network_client.request_pool, res->id );
       }
    }
@@ -288,10 +299,8 @@ static void network_send_item( enum netmsg_playeritem_type type ){
    if( (type == k_netmsg_playeritem_world0) ||
        (type == k_netmsg_playeritem_world1) ){
 
-      addon_reg *reg = world_static.addon_hub;
-
-      if( type == k_netmsg_playeritem_world1 )
-         reg = world_static.addon_client;
+      enum world_purpose purpose = type - k_netmsg_playeritem_world0;
+      addon_reg *reg = world_static.instance_addons[ purpose ];
 
       if( reg )
          addon_alias_uid( &reg->alias, item->uid );
@@ -431,6 +440,7 @@ static void network_connect(void){
                   hSteamNetworkingSockets, &remoteAddr, 0, NULL );
 }
 
+#if 0
 static void on_inet_scoreboard( SteamNetworkingMessage_t *msg ){
    netmsg_scoreboard *sb = msg->m_pData;
 
@@ -464,6 +474,7 @@ static void on_inet_scoreboard( SteamNetworkingMessage_t *msg ){
 
    network_scores_updated = 1;
 }
+#endif
 
 static void poll_remote_connection(void){
    SteamNetworkingMessage_t *messages[32];