test network 3
[carveJwlIkooP6JGAAIwe30JlM.git] / network.c
index 8b34fb092a9668a820dc662e2d20846769af77e7..4042ef4ef3dd1f5882617141c63f15a555e00b22 100644 (file)
--- a/network.c
+++ b/network.c
@@ -233,6 +233,8 @@ static void network_connect(void){
    const char *server_lon1 = "46.101.34.155:27402";
    SteamAPI_SteamNetworkingIPAddr_ParseString( &remoteAddr, server_lon1 );
 #endif
+   const char *server_lan = "192.168.1.32:27402";
+   SteamAPI_SteamNetworkingIPAddr_ParseString( &remoteAddr, server_lan );
 
    char buf[256];
    SteamAPI_SteamNetworkingIPAddr_ToString( &remoteAddr, buf, 256, 1 );