now fall in immobile mode
[carveJwlIkooP6JGAAIwe30JlM.git] / model.h
diff --git a/model.h b/model.h
index 43245edacf38d65fcd8349f3102b1adb2c57377a..9f5bdb5451e39a826b97304bd85635db04c059a1 100644 (file)
--- a/model.h
+++ b/model.h
@@ -31,14 +31,19 @@ enum mdl_surface_prop{
 };
 
 enum material_flag{
-   k_material_flag_skate_target     = 0x00000001,
-   k_material_flag_collision        = 0x00000002,
-   k_material_flag_grow_grass       = 0x00000004,
-   k_material_flag_grindable        = 0x00000008,
-   k_material_flag_invisible        = 0x00000010,
-   k_material_flag_boundary         = 0x00000020,
-   k_material_flag_preview_visibile = 0x00000040,
-   k_material_flag_walking          = 0x00000080
+   k_material_flag_skate_target     = 0x0001,
+   k_material_flag_collision        = 0x0002,
+   k_material_flag_grow_grass       = 0x0004,
+   k_material_flag_grindable        = 0x0008,
+   k_material_flag_invisible        = 0x0010,
+   k_material_flag_boundary         = 0x0020,
+   k_material_flag_preview_visibile = 0x0040,
+   k_material_flag_walking          = 0x0080,
+
+   k_material_flag_ghosts      =
+      k_material_flag_boundary|
+      k_material_flag_invisible|
+      k_material_flag_walking
 };
 
 #pragma pack(push,1)