typedef struct glmesh glmesh;
typedef struct submodel submodel;
typedef struct model_vert model_vert;
-typedef struct scene scene;
typedef struct sdf_primative sdf_primative;
typedef enum esdf_type esdf_type;
model_indice_base( model ), model->indice_count );
}
+static void mesh_free( glmesh *mesh )
+{
+ glDeleteVertexArrays( 1, &mesh->vao );
+ glDeleteBuffers( 1, &mesh->ebo );
+ glDeleteBuffers( 1, &mesh->vbo );
+}
+
#endif