#include "model.h"
#include "world_render.h"
#include "player.h"
-#include "conf.h"
#include "shaders/model_menu.h"
#include "audio.h"
#include "input.h"
#define MENU_STACK_SIZE 8
struct {
- int active, credits_open;
- f32 factive;
+ int credits_open;
int disable_open;
u32 page, /* current page index */
page_depth;
enum menu_input_mode{
- k_menu_input_mode_mouse,
- k_menu_input_mode_keys
+ k_menu_input_mode_keys,
+ k_menu_input_mode_mouse
}
input_mode;
f32 mouse_track, mouse_dist; /* used for waking up mouse */
}
}
-static void menu_init(void)
-{
+static void menu_close(void){
+ skaterift.activity = k_skaterift_default;
+ menu.page_depth = 0;
+ menu.page = 0xffffffff;
+ srinput.enabled = 0;
+}
+
+static void menu_init(void){
void *alloc = vg_mem.rtmemory;
mdl_open( &menu.model, "models/rs_menu.mdl", alloc );
vg_info( "menu_back_page()\n" );
menu.page_depth --;
if( menu.page_depth == 0 ){
- menu.active = 0;
- menu.page = 0xffffffff;
+ menu_close();
}
else{
menu.page = menu.page_stack[ menu.page_depth ].page;
if( MDL_CONST_PSTREQ( &menu.model, q, "quit" ) ){
vg.window_should_close = 1;
}
- else if( MDL_CONST_PSTREQ( &menu.model, q, "reset" ) ){
+ else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_nearest" ) ){
localplayer_cmd_respawn( 0, NULL );
-
- menu.page_depth = 0;
- menu.active = 0;
- menu.page = 0xffffffff;
+ menu_close();
+ }
+ else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_home" ) ){
+ world_static.active_world = 0;
+ world_static.active_trigger_volume_count = 0;
+ localplayer.viewable_world = world_current_instance();
+ localplayer_cmd_respawn( 1, (const char *[]){"start"} );
+ menu_close();
}
else if( MDL_CONST_PSTREQ( &menu.model, q, "credits" ) ){
menu.credits_open = 1;
/*
* Run from vg_gui every frame
*/
-static void menu_update(void)
-{
+static void menu_update(void){
if( workshop_form.page != k_workshop_form_hidden ){
return;
}
}
if( button_down( k_srbind_mopen ) ){
- if( !menu.active && !menu.disable_open ){
- menu.active = 1;
+ if( skaterift.activity == k_skaterift_default ){
+ skaterift.activity = k_skaterift_menu;
menu.page = 0xffffffff;
menu_open_page( "Main Menu" );
return;
}
}
- menu.factive = vg_lerpf( menu.factive, menu.active,
- vg.time_frame_delta * 6.0f );
-
- if( !menu.active ) return;
-
+ if( skaterift.activity != k_skaterift_menu ) return;
enum menu_input_mode prev_mode = menu.input_mode;
/* get buttons inputs
/*
* Run from vg_gui when active
*/
-VG_STATIC void menu_render(void)
-{
+VG_STATIC void menu_render(void){
glEnable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
shader_blitcolour_uColour( colour );
render_fsquad();
- if( workshop_form.page != k_workshop_form_hidden ){
+ if( (workshop_form.page != k_workshop_form_hidden) ||
+ (vg_ui.focused_control_type != k_ui_control_none) ){
return;
}