world save position
[carveJwlIkooP6JGAAIwe30JlM.git] / menu.h
diff --git a/menu.h b/menu.h
index c2a963e0071c2ae954ce028d302ba8c66100ab3a..8691f08e87c838e22a6a66c08ce39f0935f18e56 100644 (file)
--- a/menu.h
+++ b/menu.h
@@ -11,6 +11,7 @@
 #include "workshop.h"
 #include "respawn.h"
 #include "gui.h"
+#include "ent_miniworld.h"
 
 #define MENU_STACK_SIZE 8
 
@@ -247,7 +248,7 @@ static void menu_trigger_item( ent_menuitem *item ){
 
       else if( MDL_CONST_PSTREQ( &menu.model, q, "reset" ) ){
          menu_close();
-         respawn_begin_chooser();
+         ent_miniworld_goback();
       }
 
       else if( MDL_CONST_PSTREQ( &menu.model, q, "credits" ) ){
@@ -635,7 +636,7 @@ static void menu_render(void){
 
       v3f v0;
       mdl_transform_vector( &menu.cam->transform, (v3f){0.0f,-1.0f,0.0f}, v0 );
-      player_vector_angles( target.angles, v0, 1.0f, 0.0f );
+      v3_angles( v0, target.angles );
 
       camera_lerp( &menu.view, &target, rate, &menu.view );