-#ifndef MENU_H
-#define MENU_H
+#pragma once
-#include "common.h"
-#include "model.h"
-#include "world_render.h"
-#include "player.h"
-#include "shaders/model_menu.h"
-#include "audio.h"
-#include "input.h"
-#include "workshop.h"
+#define MENU_STACK_SIZE 8
+
+#include "vg/vg_engine.h"
+#include "entity.h"
+
+enum menu_page
+{
+ k_menu_page_any,
+ k_menu_page_starter,
+ k_menu_page_premium,
+ k_menu_page_main,
+ k_menu_page_credits
+};
+
+enum menu_main_subpage
+{
+ k_menu_main_main = 0,
+ k_menu_main_map = 1,
+ k_menu_main_settings = 2,
+ k_menu_main_guide = 3
+};
+
+struct global_menu
+{
+ int disable_open;
+ i32 skip_starter;
+ enum menu_page page;
+ i32 main_index,
+ main_row,
+ settings_row,
+ guides_row;
+ f32 mouse_dist; /* used for waking up mouse */
+
+ f32 repeater;
+}
+extern menu;
+
+void menu_init(void);
+void menu_at_begin(void);
+void menu_gui(void);
+void menu_open( enum menu_page page );
+bool menu_viewing_map(void);
+#if 0
#define MENU_STACK_SIZE 8
-struct {
+#include "vg/vg_engine.h"
+#include "entity.h"
+
+struct global_menu
+{
int credits_open;
int disable_open;
+ i32 skip_starter;
u32 page, /* current page index */
- page_depth;
-
- enum menu_input_mode{
- k_menu_input_mode_keys,
- k_menu_input_mode_mouse
- }
- input_mode;
- f32 mouse_track, mouse_dist; /* used for waking up mouse */
+ page_depth,
+ controls_page_id;
+
+ ent_menuitem *ctr_kbm,
+ *ctr_deck,
+ *ctr_ps,
+ *ctr_steam,
+ *ctr_xbox;
f32 slider_offset;
struct page_stack_frame {
ent_menuitem *loc;
ent_camera *cam;
- camera view;
+ vg_camera view;
mdl_context model;
- GLuint texture;
+ GLuint *textures;
glmesh mesh;
mdl_array_ptr items, markers, cameras;
}
-static menu;
-
-/*
- * Attaches memory locations to the various items in the menu
- */
-static void menu_link(void)
-{
- /* link data locations */
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( item->type == k_ent_menuitem_type_toggle ||
- item->type == k_ent_menuitem_type_slider ){
-
- const char *name;
-
- if( item->type == k_ent_menuitem_type_slider )
- name = mdl_pstr( &menu.model, item->slider.pstr_data );
- else
- name = mdl_pstr( &menu.model, item->checkmark.pstr_data );
- vg_var *var = vg_console_match_var( name );
-
- if( var ){
- if( ( item->type == k_ent_menuitem_type_slider &&
- var->data_type != k_var_dtype_f32
- ) ||
- ( item->type == k_ent_menuitem_type_toggle &&!
- ( var->data_type == k_var_dtype_i32 ||
- var->data_type == k_var_dtype_u32
- )
- )
- ){
- vg_error( "Cannot hook to data %s(%p), because it is type %d.\n",
- name, var, var->data_type );
- item->pvoid = NULL;
- }
- else{
- item->pvoid = var->data;
- }
- }
- else{
- vg_error( "No data named %s\n", name );
- item->pvoid = NULL;
- }
- }
- else{
- item->pvoid = NULL;
- }
- }
-}
-
-static void menu_close(void){
- skaterift.activity = k_skaterift_default;
- menu.page_depth = 0;
- menu.page = 0xffffffff;
- srinput.enabled = 0;
-}
-
-static void menu_init(void){
- void *alloc = vg_mem.rtmemory;
-
- mdl_open( &menu.model, "models/rs_menu.mdl", alloc );
- mdl_load_metadata_block( &menu.model, alloc );
-
- vg_linear_clear( vg_mem.scratch );
-
- mdl_load_array( &menu.model, &menu.items, "ent_menuitem", alloc );
- mdl_load_array( &menu.model, &menu.markers, "ent_marker", alloc );
- mdl_load_array( &menu.model, &menu.cameras, "ent_camera", alloc );
-
- vg_linear_clear( vg_mem.scratch );
-
- if( !mdl_arrcount( &menu.model.textures ) )
- vg_fatal_error( "No texture in menu file" );
-
- mdl_texture *tex0 = mdl_arritm( &menu.model.textures, 0 );
- void *data = vg_linear_alloc( vg_mem.scratch, tex0->file.pack_size );
- mdl_fread_pack_file( &menu.model, &tex0->file, data );
-
- mdl_async_load_glmesh( &menu.model, &menu.mesh );
- vg_tex2d_load_qoi_async( data, tex0->file.pack_size,
- VG_TEX2D_LINEAR|VG_TEX2D_CLAMP,
- &menu.texture );
-
- mdl_close( &menu.model );
- shader_model_menu_register();
-}
-
-/*
- * Drop back a page until we're at the bottom which then we jus quit
- */
-static void menu_back_page(void)
-{
- vg_info( "menu_back_page()\n" );
- menu.page_depth --;
- if( menu.page_depth == 0 ){
- menu_close();
- }
- else{
- menu.page = menu.page_stack[ menu.page_depth ].page;
- menu.cam = menu.page_stack[ menu.page_depth ].cam;
-
- if( menu.input_mode == k_menu_input_mode_keys )
- menu.loc = menu.page_stack[ menu.page_depth ].loc;
- else menu.loc = NULL;
- }
-}
-
-/*
- * Open page to the string identifier
- */
-static void menu_open_page( const char *name )
-{
- if( menu.page_depth >= MENU_STACK_SIZE )
- vg_fatal_error( "Stack overflow\n" );
-
- vg_info( "Try to open %s\n", name );
-
- u32 hash = vg_strdjb2( name );
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( item->type == k_ent_menuitem_type_page ){
- if( mdl_pstreq( &menu.model, item->page.pstr_name, name, hash ) ){
- u32 new_page = __builtin_ctz( item->groups );
-
- if( new_page == menu.page ){
- menu_back_page();
- }
- else{
- menu.page_stack[ menu.page_depth ].page = menu.page;
- menu.page_stack[ menu.page_depth ].cam = menu.cam;
- menu.page_stack[ menu.page_depth ++ ].loc = menu.loc;
- menu.page = __builtin_ctz( item->groups );
-
- if( menu.input_mode == k_menu_input_mode_keys ){
- if( item->page.id_entrypoint ){
- u32 id = mdl_entity_id_id( item->page.id_entrypoint );
- menu.loc = mdl_arritm( &menu.items, id );
- }
- }
-
- if( item->page.id_viewpoint ){
- u32 id = mdl_entity_id_id( item->page.id_viewpoint );
- menu.cam = mdl_arritm( &menu.cameras, id );
- }
- vg_info( "menu page: %u (%p,%p)\n",
- menu.page, menu.loc, menu.cam );
- }
- return;
- }
- }
- }
-}
-
-/*
- * activate a pressable type
- */
-static void menu_trigger_item( ent_menuitem *item )
-{
- if ( item->type == k_ent_menuitem_type_event_button ){
- u32 q = item->button.pstr;
-
- if( MDL_CONST_PSTREQ( &menu.model, q, "quit" ) ){
- vg.window_should_close = 1;
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_nearest" ) ){
- localplayer_cmd_respawn( 0, NULL );
- menu_close();
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_home" ) ){
- world_static.active_instance = 0;
- world_static.active_trigger_volume_count = 0;
- localplayer.viewable_world = world_current_instance();
- localplayer_cmd_respawn( 1, (const char *[]){"start"} );
- menu_close();
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "credits" ) ){
- menu.credits_open = 1;
- }
- else if( MDL_CONST_PSTREQ( &menu.model, q, "workshop" ) ){
- workshop_submit_command(0,NULL);
- }
- }
- else if( item->type == k_ent_menuitem_type_page_button ){
- menu_open_page( mdl_pstr( &menu.model, item->button.pstr ) );
- }
- else if( item->type == k_ent_menuitem_type_toggle ){
- if( item->pi32 ){
- *item->pi32 = *item->pi32 ^ 0x1;
- }
- }
-}
-
-static f32 menu_slider_snap( f32 value, f32 old, f32 notch )
-{
- f32 const k_epsilon = 0.0125f;
-
- if( fabsf(notch-value) < k_epsilon ){
- if( fabsf(notch-old) > k_epsilon ){
- audio_lock();
- audio_oneshot( &audio_ui[0], 1.0f, 0.0f );
- audio_unlock();
- }
-
- return notch;
- }
- else
- return value;
-}
-
-/*
- * Run from vg_gui every frame
- */
-static void menu_update(void){
- if( workshop_form.page != k_workshop_form_hidden ){
- return;
- }
-
- int escape = button_down( k_srbind_mback );
- if( menu.credits_open ){
- if( escape ){
- menu.credits_open = 0;
- }
- return;
- }
-
- if( button_down( k_srbind_mopen ) ){
- if( skaterift.activity == k_skaterift_default ){
- skaterift.activity = k_skaterift_menu;
- menu.page = 0xffffffff;
- menu_open_page( "Main Menu" );
- return;
- }
- }
-
- if( skaterift.activity != k_skaterift_menu ) return;
- enum menu_input_mode prev_mode = menu.input_mode;
-
- /* get buttons inputs
- * -------------------------------------------------------------------*/
- int ml = button_down( k_srbind_mleft ),
- mr = button_down( k_srbind_mright ),
- mu = button_down( k_srbind_mup ),
- md = button_down( k_srbind_mdown ),
- mh = ml-mr,
- mv = mu-md,
- enter = button_down( k_srbind_maccept );
-
- if( mh||mv||enter ){
- menu.input_mode = k_menu_input_mode_keys;
- }
-
- /* get mouse inputs
- * --------------------------------------------------------------------*/
- menu.mouse_dist += v2_length( vg.mouse_delta ); /* TODO: Move to UI */
- menu.mouse_track += vg.time_frame_delta;
- if( menu.mouse_track > 0.1f ){
- menu.mouse_track = fmodf( menu.mouse_track, 0.1f );
- if( menu.mouse_dist > 10.0f ){
- menu.input_mode = k_menu_input_mode_mouse;
- menu.mouse_dist = 0.0f;
- }
- }
-
- if( ui_clicking(UI_MOUSE_LEFT) || ui_clicking(UI_MOUSE_RIGHT) ){
- menu.input_mode = k_menu_input_mode_mouse;
- }
-
- if( menu.input_mode == k_menu_input_mode_mouse ){
- /*
- * handle mouse input
- * ------------------------------------------------------------*/
- vg_ui.wants_mouse = 1;
-
- /*
- * this raycasting is super cumbersome because all the functions were
- * designed for other purposes. we dont care though.
- */
- m4x4f inverse;
- m4x4_inv( menu.view.mtx.p, inverse );
- v4f coords;
- coords[0] = vg_ui.mouse[0];
- coords[1] = vg.window_y - vg_ui.mouse[1];
- v2_div( coords, (v2f){ vg.window_x, vg.window_y }, coords );
- v2_muls( coords, 2.0f, coords );
- v2_add( coords, (v2f){-1.0f,-1.0f}, coords );
- coords[2] = 1.0f;
- coords[3] = 1.0f;
- m4x4_mulv( inverse, coords, coords );
- v3f ray;
- m3x3_mulv( menu.view.transform, coords, ray );
- v3_normalize( ray );
-
- if( menu.loc && (menu.loc->type == k_ent_menuitem_type_slider) &&
- ui_clicking(UI_MOUSE_LEFT) && menu.loc->pf32 ){
-
- u32 il = mdl_entity_id_id( menu.loc->slider.id_min ),
- ir = mdl_entity_id_id( menu.loc->slider.id_max );
- ent_marker *ml = mdl_arritm( &menu.markers, il ),
- *mr = mdl_arritm( &menu.markers, ir );
-
- v3f q2;
- v3_muladds( menu.view.pos, ray, 100.0f, q2 );
-
- f32 s,t;
- v3f c1, c2;
- v3f p1, q1, v0;
- v3_sub( mr->transform.co, ml->transform.co, v0 );
- v3_muladds( ml->transform.co, v0, -1.0f, p1 );
- v3_muladds( mr->transform.co, v0, 1.0f, q1 );
- closest_segment_segment( p1, q1, menu.view.pos, q2, &s,&t, c1,c2 );
-
- s-=(1.0f/3.0f);
- s/=(1.0f/3.0f);
-
- if( ui_click_down(UI_MOUSE_LEFT) ){
- menu.slider_offset = *menu.loc->pf32 - s;
- }
-
- f32 newvalue = vg_clampf( s+menu.slider_offset, 0.0f, 1.0f );
-
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.00f );
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 1.00f );
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.25f );
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.50f );
- newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.75f );
-
- *menu.loc->pf32 = newvalue;
- return;
- }
-
- ent_menuitem *hit_item = NULL;
-
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( item->type == k_ent_menuitem_type_page ) continue;
- if( item->type == k_ent_menuitem_type_visual ) continue;
- if( !(item->groups & (0x1<<menu.page)) ) continue;
-
- ent_menuitem *ray_item = item;
-
- if( item->type == k_ent_menuitem_type_slider ){
- u32 subtarget = mdl_entity_id_id( item->slider.id_handle );
- ray_item = mdl_arritm( &menu.items, subtarget );
- }
-
- v3f local_ray,
- local_co;
-
- m4x3f inverse_mtx;
- mdl_transform_m4x3( &ray_item->transform, inverse_mtx );
- m4x3_invert_full( inverse_mtx, inverse_mtx );
-
- m4x3_mulv( inverse_mtx, menu.view.transform[3], local_co );
- m3x3_mulv( inverse_mtx, ray, local_ray );
- v3_normalize( local_ray );
-
- local_ray[0] = 1.0f/local_ray[0];
- local_ray[1] = 1.0f/local_ray[1];
- local_ray[2] = 1.0f/local_ray[2];
-
- for( u32 j=0; j<ray_item->submesh_count; j++ ){
- mdl_submesh *sm = mdl_arritm( &menu.model.submeshs,
- ray_item->submesh_start + j );
- if( ray_aabb1( sm->bbx, local_co, local_ray, 1000.0f ) ){
- hit_item = item;
- break;
- }
- }
- }
-
- if( hit_item != menu.loc ){
- menu.loc = hit_item;
- }
-
- if( escape ){
- menu_back_page();
- }
- else if( menu.loc ){
- if( ui_click_down( UI_MOUSE_LEFT ) ){
- menu_trigger_item( menu.loc );
- }
- }
- }
- else if( menu.input_mode == k_menu_input_mode_keys ){
- /*
- * handle button input
- * ------------------------------------------------------------*/
- if( (prev_mode != k_menu_input_mode_keys) && !menu.loc ){
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( (item->type != k_ent_menuitem_type_page) &&
- (item->type != k_ent_menuitem_type_visual) &&
- (item->groups & (0x1<<menu.page)) ){
- menu.loc = item;
- }
- }
- }
-
- if( !menu.loc ) vg_fatal_error( "No location\n" );
-
- if( menu.loc->type == k_ent_menuitem_type_slider && menu.loc->pf32 ){
- f32 move = 0.0f;
-
- if( vg_input.display_input_method == k_input_method_controller ){
- move += button_press( k_srbind_mright );
- move -= button_press( k_srbind_mleft );
- }
- else{
- move += axis_state( k_sraxis_mbrowse_h );
- }
-
- move *= vg.time_frame_delta;
- *menu.loc->pf32 = vg_clampf( *menu.loc->pf32 + move, 0.0f, 1.0f );
-
- mh = 0;
- }
-
- if( escape ){
- menu_back_page();
- }
- else if( enter ){
- menu_trigger_item( menu.loc );
- }
- else if( mh||mv ){
- v3f opt;
- v3_zero( opt );
- f32 best = 0.707f;
- ent_menuitem *nextpos = NULL;
-
- opt[0] += mh;
- opt[2] += mv;
- mdl_transform_vector( &menu.cam->transform, opt, opt );
-
- for( u32 i=0; i<4; i++ ){
- u32 id = menu.loc->id_links[i];
- if( !id ) continue;
- u32 index = mdl_entity_id_id( id );
-
- ent_menuitem *other = mdl_arritm( &menu.items, index );
- v3f delta;
- v3_sub( menu.loc->transform.co, other->transform.co, delta );
- v3_normalize( delta );
-
- f32 score = v3_dot( delta, opt );
- if( score > best ){
- best = score;
- nextpos = other;
- }
- }
-
- if( nextpos ){
- menu.loc = nextpos;
- }
- }
- }
-}
-
-/*
- * Run from vg_gui when active
- */
-VG_STATIC void menu_render(void){
- glEnable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
- glBlendEquation(GL_FUNC_ADD);
-
- shader_blitcolour_use();
- v4f colour;
- ui_hex_to_norm( ui_colour( k_ui_bg+3 ), colour );
- colour[3] = 0.5f;
-
- shader_blitcolour_uColour( colour );
- render_fsquad();
-
- if( (workshop_form.page != k_workshop_form_hidden) ||
- (vg_ui.focused_control_type != k_ui_control_none) ){
- return;
- }
-
- if( menu.credits_open ){
- ui_rect panel = { 0,0, 460, 400 },
- screen = { 0,0, vg.window_x,vg.window_y };
- ui_rect_center( screen, panel );
- ui_fill( panel, ui_colour(k_ui_bg) );
- ui_outline( panel, 1, ui_colour(k_ui_fg) );
- ui_rect_pad( panel, (ui_px[]){8,8} );
-
- ui_rect title;
- ui_split( panel, k_ui_axis_h, 28*2, 0, title, panel );
- ui_text( title, "Skate Rift - Credits", 2, k_ui_align_middle_center, 0 );
- ui_split( panel, k_ui_axis_h, 28, 0, title, panel );
- ui_text( title, "Mt.Zero Software", 1, k_ui_align_middle_center, 0 );
-
- ui_split( panel, k_ui_axis_h, 8, 0, title, panel );
- ui_split( panel, k_ui_axis_h, 28, 0, title, panel );
- ui_text( title, "A game by Harry Godden", 1,
- k_ui_align_middle_center, 0 );
-
- ui_split( panel, k_ui_axis_h, 8, 0, title, panel );
- ui_split( panel, k_ui_axis_h, 28*2, 0, title, panel );
- ui_text( title, "Free Software", 2, k_ui_align_middle_center, 0 );
-
- ui_split( panel, k_ui_axis_h, 8, 0, title, panel );
- ui_text( panel,
- "Sam Lantinga - SDL2 - libsdl.org\n"
- "Hunter WB - Anyascii\n"
- "David Herberth - GLAD\n"
- "Dominic Szablewski - QOI - qoiformat.org\n"
- "Sean Barrett - stb_image,stb_vorbis,stb_include\n"
- "Khronos Group - OpenGL\n"
- , 1, k_ui_align_left, 0 );
- return;
- }
-
- glEnable( GL_DEPTH_TEST );
- glDisable( GL_BLEND );
-
- f32 rate = vg.time_frame_delta * 12.0f;
-
- if( menu.cam ){
- camera target;
-
- target.fov = menu.cam->fov;
- v3_copy( menu.cam->transform.co, target.pos );
-
- v3f v0;
- mdl_transform_vector( &menu.cam->transform, (v3f){0.0f,-1.0f,0.0f}, v0 );
- player_vector_angles( target.angles, v0, 1.0f, 0.0f );
-
- camera_lerp( &menu.view, &target, rate, &menu.view );
-
- menu.view.farz = 150.0f;
- menu.view.nearz = 0.01f;
-
- camera_update_transform( &menu.view );
- camera_update_view( &menu.view );
- camera_update_projection( &menu.view );
- camera_finalize( &menu.view );
- }
- else return;
-
- shader_model_menu_use();
- shader_model_menu_uTexMain( 1 );
- glActiveTexture( GL_TEXTURE1 );
- glBindTexture( GL_TEXTURE_2D, menu.texture );
- shader_model_menu_uPv( menu.view.mtx.pv );
- shader_model_menu_uPvmPrev( menu.view.mtx_prev.pv );
-
- mesh_bind( &menu.mesh );
-
- v4f white, blue;
-
- ui_hex_to_norm( ui_colour( k_ui_fg ), white );
- ui_hex_to_norm( ui_colour( k_ui_orange+k_ui_brighter ), blue );
-
- for( u32 i=0; i<mdl_arrcount(&menu.items); i++ ){
- ent_menuitem *item = mdl_arritm( &menu.items, i );
-
- if( item->type == k_ent_menuitem_type_page ) continue;
- if( !(item->groups & (0x1 << menu.page)) ) continue;
-
- int selected = 0;
-
- if( menu.loc ){
- if( menu.loc->type == k_ent_menuitem_type_slider ){
- u32 subid = menu.loc->slider.id_handle;
- if( item == mdl_arritm( &menu.items, mdl_entity_id_id(subid) ))
- selected = 1;
- }
- else{
- if( item == menu.loc )
- selected = 1;
- }
- }
-
- item->factive = vg_lerpf( item->factive, selected, rate );
- v4f colour;
- v4_lerp( white, blue, item->factive, colour );
- shader_model_menu_uColour( colour );
-
- f32 scale = 1.0f+item->factive*0.1f;
-
- m4x3f mmdl;
- mdl_transform transform = item->transform;
- v3_muls( transform.s, scale, transform.s );
- mdl_transform_m4x3( &transform, mmdl );
-
- if( item->type == k_ent_menuitem_type_toggle && item->pi32 ){
- u32 subid = mdl_entity_id_id( item->checkmark.id_check );
- ent_menuitem *subitem = mdl_arritm( &menu.items, subid );
-
- v3_muladds( item->transform.co, item->checkmark.offset, scale,
- subitem->transform.co );
-
- subitem->fvisible = vg_lerpf( subitem->fvisible, *item->pi32, rate );
- v3_fill( subitem->transform.s, subitem->fvisible );
- }
- else if( item->type == k_ent_menuitem_type_slider && item->pf32 ){
- u32 il = mdl_entity_id_id( item->slider.id_min ),
- ir = mdl_entity_id_id( item->slider.id_max ),
- ih = mdl_entity_id_id( item->slider.id_handle );
- ent_marker *ml = mdl_arritm( &menu.markers, il ),
- *mr = mdl_arritm( &menu.markers, ir );
- ent_menuitem *handle = mdl_arritm( &menu.items, ih );
-
- v3_lerp( ml->transform.co, mr->transform.co, *item->pf32,
- handle->transform.co );
- }
-
- shader_model_menu_uMdl( mmdl );
-
- for( u32 j=0; j<item->submesh_count; j++ ){
- u32 index = item->submesh_start + j;
- mdl_draw_submesh( mdl_arritm( &menu.model.submeshs, index ));
- }
- }
-}
-
-#endif /* MENU_H */
+extern menu;
+void menu_close(void);
+void menu_open_page( const char *name,
+ enum ent_menuitem_stack_behaviour stackmode );
+void menu_link(void);
+void menu_render(void);
+#endif