menu_close();
}
else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_home" ) ){
- world_static.active_world = 0;
- world_static.active_trigger_volume_count = 0;
+ world_set_active_instance( 0 );
localplayer.viewable_world = world_current_instance();
localplayer_cmd_respawn( 1, (const char *[]){"start"} );
menu_close();