#include "gui.h"
#include "shaders/model_menu.h"
-struct global_menu menu;
+struct global_menu menu = { .skip_starter = 0 };
/*
* Attaches memory locations to the various items in the menu
}
mdl_close( &menu.model );
+
+ vg_console_reg_var( "skip_starter_menu", &menu.skip_starter,
+ k_var_dtype_i32, VG_VAR_PERSISTENT );
+}
+
+void menu_at_begin(void)
+{
+ if( menu.skip_starter ) return;
+
+ skaterift.activity = k_skaterift_menu;
+ menu.page = 0xffffffff;
+ menu_open_page( "Starter", k_ent_menuitem_stack_append );
}
/*
/*
* activate a pressable type
*/
-static void menu_trigger_item( ent_menuitem *item ){
- if ( item->type == k_ent_menuitem_type_event_button ){
+static void menu_trigger_item( ent_menuitem *item )
+{
+ audio_lock();
+ audio_oneshot( &audio_ui[0], 1.0f, 0.0f );
+ audio_unlock();
+
+ if ( item->type == k_ent_menuitem_type_event_button )
+ {
u32 q = item->button.pstr;
- if( MDL_CONST_PSTREQ( &menu.model, q, "quit" ) ){
+ if( MDL_CONST_PSTREQ( &menu.model, q, "quit" ) )
+ {
vg.window_should_close = 1;
}
else if( MDL_CONST_PSTREQ( &menu.model, q, "map" ) ){
else if( MDL_CONST_PSTREQ( &menu.model, q, "prem_nevermind" ) ){
menu_close();
}
+ else if( MDL_CONST_PSTREQ( &menu.model, q, "starter_enter" ) )
+ {
+ if( network_client.auto_connect )
+ network_client.user_intent = k_server_intent_online;
+
+ menu_close();
+ }
}
- else if( item->type == k_ent_menuitem_type_page_button ){
+ else if( item->type == k_ent_menuitem_type_page_button )
+ {
menu_open_page( mdl_pstr( &menu.model, item->button.pstr ),
item->button.stack_behaviour );
}
- else if( item->type == k_ent_menuitem_type_toggle ){
+ else if( item->type == k_ent_menuitem_type_toggle )
+ {
if( item->pi32 ){
*item->pi32 = *item->pi32 ^ 0x1;
}
menu_back_page();
}
else if( menu.loc ){
- if( ui_click_down( UI_MOUSE_LEFT ) ){
+ if( ui_click_down( UI_MOUSE_LEFT ) )
+ {
menu_trigger_item( menu.loc );
}
}
mh = 0;
}
- if( escape ){
+ if( escape )
+ {
menu_back_page();
+ audio_lock();
+ audio_oneshot( &audio_ui[3], 1.0f, 0.0f );
+ audio_unlock();
}
- else if( enter ){
+ else if( enter )
+ {
menu_trigger_item( menu.loc );
}
else if( mh||mv ){
v3f opt;
v3_zero( opt );
- f32 best = 0.707f;
+ f32 best = 0.5f;
ent_menuitem *nextpos = NULL;
opt[0] += mh;
}
}
- if( nextpos ){
+ if( nextpos )
+ {
menu.loc = nextpos;
+ audio_lock();
+ audio_oneshot( &audio_ui[3], 1.0f, 0.0f );
+ audio_unlock();
}
}
}