clean up rigidbody
[carveJwlIkooP6JGAAIwe30JlM.git] / main.c
diff --git a/main.c b/main.c
index 024b15e1d305e01c70ece3b0782f198361ff0edb..76d06f60a3696a91fa60e698e86904b7fc173a83 100644 (file)
--- a/main.c
+++ b/main.c
@@ -278,6 +278,7 @@ static void render_main_game(void)
     * Draw world
     */
    
+   draw_player();
    render_world( vg_pv, player.camera );
    render_water_texture( player.camera );
 
@@ -311,7 +312,7 @@ static void render_main_game(void)
             0.01f, 600.0f );
       m4x4_mul( vg_pv, world_4x4, vg_pv );
    }
-   draw_player();
+   //draw_player();
 
    /* Draw back in the background
     *