k_srbind_home,
k_srbind_lobby,
k_srbind_chat,
+
+ k_srbind_miniworld_teleport,
+ k_srbind_miniworld_resume,
+
k_srbind_max,
};
[k_srbind_sit] = INPUT_BASIC( SDLK_z, SDL_CONTROLLER_BUTTON_B ),
[k_srbind_lobby] = INPUT_BASIC( SDLK_TAB, SDL_CONTROLLER_BUTTON_DPAD_LEFT ),
[k_srbind_chat ] = (vg_input_op[]){ vg_keyboard, SDLK_y, vg_end },
+
+[k_srbind_miniworld_resume] = INPUT_BASIC( SDLK_e, SDL_CONTROLLER_BUTTON_A ),
+[k_srbind_miniworld_teleport]= INPUT_BASIC( SDLK_r, SDL_CONTROLLER_BUTTON_X ),
+
[k_srbind_max]=NULL
};