add freecam
[carveJwlIkooP6JGAAIwe30JlM.git] / input.h
diff --git a/input.h b/input.h
index 4c31d00c9f8da86feb8924e7968a855fb99d0747..c5ce1e44109427b29ab4d0da9243b45c508c2005 100644 (file)
--- a/input.h
+++ b/input.h
@@ -135,7 +135,7 @@ static const char *button_display_string( enum sr_bind button )
     [k_srbind_mback]  = "\xa3",
     [k_srbind_maccept]= "\xa2",
     [k_srbind_mopen]  = "\xa3" ,
-[k_srbind_replay_play]= KEYBOARD_GLYPH( "E" ),
+[k_srbind_replay_play]= KEYBOARD_GLYPH( "G" ),
 [k_srbind_replay_freecam] = KEYBOARD_GLYPH( "F" ),
 [k_srbind_replay_resume]= "\xa1",
    };
@@ -152,14 +152,14 @@ static const char *axis_display_string( enum sr_axis axis )
     [k_sraxis_grab]      = "\x90",
     [k_sraxis_mbrowse_h] = "\x88",
     [k_sraxis_mbrowse_v] = "\x89",
-    [k_sraxis_replay_h]  = "\x88"
+    [k_sraxis_replay_h]  = "\x8f\x90"
    };
 
    const char *keyboard_table[ k_sraxis_max ] = {
     [k_sraxis_grab]      = "\x9e",
     [k_sraxis_mbrowse_h] = KEYBOARD_GLYPH("\x93")KEYBOARD_GLYPH("\x95"),
     [k_sraxis_mbrowse_v] = KEYBOARD_GLYPH("\x96")KEYBOARD_GLYPH("\x94"),
-    [k_sraxis_replay_h]  = KEYBOARD_GLYPH("A")KEYBOARD_GLYPH("D"),
+    [k_sraxis_replay_h]  = KEYBOARD_GLYPH("Q")KEYBOARD_GLYPH("E"),
    };
 
    if( vg_input.display_input_method == k_input_method_controller )
@@ -293,7 +293,7 @@ static void skaterift_preupdate_inputs(void)
    setbtn( k_srbind_maccept, vg_getkey(SDLK_e) );
    setbtn( k_srbind_maccept, vg_getkey(SDLK_RETURN));
    setbtn( k_srbind_maccept, vg_getkey(SDLK_RETURN2));
-   setbtn( k_srbind_replay_play, vg_getkey(SDLK_e) );
+   setbtn( k_srbind_replay_play, vg_getkey(SDLK_g) );
    setbtn( k_srbind_replay_freecam, vg_getkey(SDLK_f) );
    setbtn( k_srbind_replay_resume, vg_getkey(SDLK_SPACE) );
 
@@ -301,14 +301,15 @@ static void skaterift_preupdate_inputs(void)
     * --------------------------------------------*/
    srinput.axis_states[ k_sraxis_grab ][0] = vg_getkey( SDLK_LSHIFT );
 
-   if( vg_getkey( SDLK_d ) ) {
-      srinput.joystick_states[k_srjoystick_steer][0][0] += 1.0f;
+   if( vg_getkey( SDLK_e ) )
       srinput.axis_states[ k_sraxis_replay_h ][0] += 1.0f;
-   }
-   if( vg_getkey( SDLK_a ) ) {
-      srinput.joystick_states[k_srjoystick_steer][0][0] -= 1.0f;
+   if( vg_getkey( SDLK_q ) )
       srinput.axis_states[ k_sraxis_replay_h ][0] -= 1.0f;
-   }
+
+   if( vg_getkey( SDLK_d ) )
+      srinput.joystick_states[k_srjoystick_steer][0][0] += 1.0f;
+   if( vg_getkey( SDLK_a ) )
+      srinput.joystick_states[k_srjoystick_steer][0][0] -= 1.0f;
    if( vg_getkey( SDLK_w ) ) 
       srinput.joystick_states[k_srjoystick_steer][0][1] -= 1.0f;
    if( vg_getkey( SDLK_s ) ) 
@@ -369,7 +370,8 @@ static void skaterift_preupdate_inputs(void)
       axisgrab[0] += vg_maxf( 0.0f, axis[ SDL_CONTROLLER_AXIS_TRIGGERRIGHT ] );
       axisbrowseh[0] += axis[ SDL_CONTROLLER_AXIS_LEFTX ];
       axisbrowsev[0] += axis[ SDL_CONTROLLER_AXIS_LEFTY ];
-      axisreplayh[0] += axis[ SDL_CONTROLLER_AXIS_LEFTX ];
+      axisreplayh[0] += vg_maxf(0.0f,axis[SDL_CONTROLLER_AXIS_TRIGGERRIGHT]);
+      axisreplayh[0] -= vg_maxf(0.0f,axis[SDL_CONTROLLER_AXIS_TRIGGERLEFT]);
 
       float lh = axis[ SDL_CONTROLLER_AXIS_LEFTX ],
             lv = axis[ SDL_CONTROLLER_AXIS_LEFTY ],