basic replayable replays
[carveJwlIkooP6JGAAIwe30JlM.git] / input.h
diff --git a/input.h b/input.h
index a909d7b70e537a94c8830a3b94413e46ef7ceb98..b4262bc0f0ef9a08e460e7338d8266a330c8a30e 100644 (file)
--- a/input.h
+++ b/input.h
@@ -7,7 +7,6 @@
 #include "vg/vg_console.h"
 #include "vg/vg_input.h"
 #include "vg/vg_m.h"
-#include "conf.h"
 #include "font.h"
 
 enum sr_bind{
@@ -114,7 +113,7 @@ static const char *button_display_string( enum sr_bind button )
    };
 
    const char *keyboard_table[ k_srbind_max ] = {
-    [k_srbind_jump]   = KEYBOARD_GLYPH( "A" ),
+    [k_srbind_jump]   = "\xa1",
     [k_srbind_push]   = KEYBOARD_GLYPH( "W" ),
     [k_srbind_trick0] = "\x99",
     [k_srbind_trick1] = "\x9a",
@@ -157,24 +156,28 @@ static const char *axis_display_string( enum sr_axis axis )
       return keyboard_table[ axis ];
 }
 
-static const char *joystick_display_string( enum sr_joystick joystick )
+static const char *joystick_display_string( enum sr_joystick joystick, 
+                                            u32 axis )
 {
-   const char *controller_table[ k_srjoystick_max ] = {
-    [k_srjoystick_steer] = "\x88",
-    [k_srjoystick_grab]  = "\x8e",
-    [k_srjoystick_look]  = "\x8e"
+   const char *controller_table[ k_srjoystick_max ][3] = {
+    [k_srjoystick_steer] = {"\x88","\x89","\x8a"},
+    [k_srjoystick_grab]  = {"\x8c","\x8d","\x8e"},
+    [k_srjoystick_look]  = {"\x8c","\x8d","\x8e"}
    };
 
-   const char *keyboard_table[ k_srjoystick_max ] = {
-    [k_srjoystick_steer] = KEYBOARD_GLYPH( "\x93" )KEYBOARD_GLYPH( "\x95" ),
-    [k_srjoystick_grab]  = "\xa4",
-    [k_srjoystick_look]  = "\xa4"
+   const char *keyboard_table[ k_srjoystick_max ][3] = {
+    [k_srjoystick_steer] = {KEYBOARD_GLYPH("A")KEYBOARD_GLYPH("D"), /*h*/
+                            KEYBOARD_GLYPH("W")KEYBOARD_GLYPH("S"), /*v*/
+                              
+                            KEYBOARD_GLYPH("A")KEYBOARD_GLYPH("D") /*hv*/
+                            KEYBOARD_GLYPH("W")KEYBOARD_GLYPH("S"), },
+    [k_srjoystick_grab]  = {"\xa4","\xa4","\xa4"},
+    [k_srjoystick_look]  = {"\xa4","\xa4","\xa4"}
    };
 
    if( vg_input.display_input_method == k_input_method_controller )
-      return controller_table[ joystick ];
-   else
-      return keyboard_table[ joystick ];
+      return controller_table[ joystick ][axis];
+   else  return keyboard_table[ joystick ][axis];
 }
 
 static int buttons_filter_fixed(void)
@@ -324,7 +327,8 @@ static void skaterift_preupdate_inputs(void)
       setbtn( k_srbind_mdown,  buttons[ SDL_CONTROLLER_BUTTON_DPAD_DOWN ] );
       setbtn( k_srbind_mback,  buttons[ SDL_CONTROLLER_BUTTON_B ] );
       setbtn( k_srbind_maccept,buttons[ SDL_CONTROLLER_BUTTON_A ] );
-      setbtn( k_srbind_mopen,  buttons[ SDL_CONTROLLER_BUTTON_GUIDE ] );
+      setbtn( k_srbind_mopen,  buttons[ SDL_CONTROLLER_BUTTON_START ] );
+      setbtn( k_srbind_mback,  buttons[ SDL_CONTROLLER_BUTTON_START ] );
 
       float *axis = controller->axises;
 
@@ -351,8 +355,8 @@ static void skaterift_preupdate_inputs(void)
 
       if( lh >  sensitivity ) setbtn( k_srbind_mright, 1 );
       if( lh < -sensitivity ) setbtn( k_srbind_mleft, 1 );
-      if( lv >  sensitivity ) setbtn( k_srbind_mup, 1 );
-      if( lv < -sensitivity ) setbtn( k_srbind_mdown, 1 );
+      if( lv >  sensitivity ) setbtn( k_srbind_mdown, 1 );
+      if( lv < -sensitivity ) setbtn( k_srbind_mup, 1 );
    }
 
    srinput.axis_states[ k_sraxis_grab ][0] =