#include "vg/vg_m.h"
#include "font.h"
-enum sr_bind{
+enum sr_bind
+{
k_srbind_jump = 0,
k_srbind_push,
k_srbind_skid,
vg_end
},
[k_sraxis_mbrowse_v] = (vg_input_op[]){
- vg_mode_add, vg_keyboard, SDLK_UP,
vg_mode_sub, vg_keyboard, SDLK_DOWN,
+ vg_mode_add, vg_keyboard, SDLK_UP,
vg_mode_sub, vg_joy_axis, SDL_CONTROLLER_AXIS_LEFTY,
vg_end
},
[k_sraxis_replay_h] = (vg_input_op[]){
- vg_mode_add, vg_keyboard, SDLK_e,
vg_mode_sub, vg_keyboard, SDLK_q,
- vg_mode_add, vg_joy_axis, SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
+ vg_mode_add, vg_keyboard, SDLK_e,
vg_mode_sub, vg_joy_axis, SDL_CONTROLLER_AXIS_TRIGGERLEFT,
+ vg_mode_add, vg_joy_axis, SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
vg_end
},
[k_sraxis_skid] = (vg_input_op[]){
- vg_mode_add, vg_joy_button, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
vg_mode_sub, vg_joy_button, SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
+ vg_mode_add, vg_joy_button, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
vg_end
},
[k_sraxis_max]=NULL
static vg_input_op *input_joy_list[] = {
[k_srjoystick_steer] = (vg_input_op[]){
- vg_index, 0, vg_mode_add, vg_keyboard, SDLK_d,
- vg_mode_sub, vg_keyboard, SDLK_a,
- vg_index, 1, vg_mode_add, vg_keyboard, SDLK_s,
- vg_mode_sub, vg_keyboard, SDLK_w,
+ vg_index, 0, vg_mode_sub, vg_keyboard, SDLK_a,
+ vg_mode_add, vg_keyboard, SDLK_d,
+ vg_index, 1, vg_mode_sub, vg_keyboard, SDLK_w,
+ vg_mode_add, vg_keyboard, SDLK_s,
vg_mode_absmax, vg_joy_ls,
vg_end
},
static srinput;
static int input_filter_generic(void){
- if( srinput.state != k_input_state_enabled ||
- vg_ui.wants_mouse || vg_console.enabled || vg.settings_open )
+ if( srinput.state != k_input_state_enabled || vg_console.enabled )
return 1;
else
return 0;