struct highscore_system *sys = &highscore_system;
FILE *fp = fopen( ".aadb", "rb" );
- if( fp )
- {
+ if( fp ){
vg_info( "Loading existing database\n" );
u64 count = fread( &sys->dbheader, sizeof(highscore_database), 1, fp );
vg_low( "Inserting record into database for track %hu\n",record->trackid );
- if( record->trackid >= vg_list_size(sys->dbheader.tracks) )
- {
+ if( record->trackid >= vg_list_size(sys->dbheader.tracks) ){
vg_error( "TrackID out of range (%hu>=%d)\n", record->trackid,
vg_list_size(sys->dbheader.tracks) );
table->root_playerid,
record );
- if( existing != AATREE_PTR_NIL )
- {
+ if( existing != AATREE_PTR_NIL ){
highscore_record *crecord = aatree_get_data( &sys->aainfo_playerid,
existing );