location gui
[carveJwlIkooP6JGAAIwe30JlM.git] / gui.h
diff --git a/gui.h b/gui.h
index c057ce6ebd71f415b84ddd025a68457b9a511577..e4d0068889de65ee8abc83aa2cc2a1bd7f93c185 100644 (file)
--- a/gui.h
+++ b/gui.h
@@ -10,6 +10,9 @@ struct{
    helpers[4];
    u32 helper_count;
 
+   char location[64];
+   f64  location_time;
+
    f32 factive;
    font3d font;
 }
@@ -53,13 +56,46 @@ void gui_draw(void)
       render_fsquad1();
    }
 
+   f64 loc_t = (vg.time - gui.location_time) / 5.0;
+   if( (loc_t < 1.0) && (gui.location_time != 0.0) ){
+      /* yep this code is a mess, i dont care anymore */
+      glEnable(GL_BLEND);
+      glDisable(GL_DEPTH_TEST);
+      glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+      glBlendEquation(GL_FUNC_ADD);
+
+      f32 t = 1.0f-vg_minf(1.0f,vg_minf(loc_t*20.0f,2.0f-loc_t*2.0f)),
+          o = 1.0f-t*t*(2.0f-t);
+
+      shader_blitcolour_use();
+      shader_blitcolour_uColour( (v4f){ 0.0f, 0.0f, 0.0f, o*0.5f } );
+      render_fsquad2();
+      
+      f32 dy    = ft/0.79f,
+         scale = dy*0x1p-4f*0.5f;
+
+      m4x3f mmdl;
+      m3x3_identity( mmdl );
+      m3x3_scale( mmdl, (v3f){scale,scale,scale} );
+      v3_zero( mmdl[3] );
+
+      f32 pad = dy*0x1p-4f*0.125f;
+      f32 w = font3d_string_width( &gui.font,2,gui.location );
+
+      mmdl[3][0] = fr*0.5f - w*scale*0.5f;
+      mmdl[3][1] = 0.3f*ft+pad*2.0f;
+
+      font3d_bind( &gui.font, &ortho );
+      shader_model_font_uColour( (v4f){1.2f,1.2f,1.2f,o} );
+      font3d_simple_draw( &gui.font, 2, gui.location, &ortho, mmdl );
+   }
+
    font3d_bind( &gui.font, &ortho );
 
    float dy    = ft/0.79f,
          scale = dy*0x1p-4f*0.75f;
 
    m4x3f mmdl;
-   v4f q;
    m3x3_identity( mmdl );
    m3x3_scale( mmdl, (v3f){scale,scale,scale} );
    v3_zero( mmdl[3] );
@@ -104,9 +140,27 @@ void gui_helper_action( const char *bindstr, const char *text )
    helper->text = text;
 }
 
+VG_STATIC
+int gui_location_print_ccmd( int argc, const char *argv[] ){
+   if( argc > 0 ){
+      char new_loc[64];
+      vg_str str;
+      vg_strnull( &str, new_loc, 64 );
+      for( int i=0; i<argc; i++ ){
+         vg_strcat( &str, argv[i] );
+         vg_strcat( &str, " " );
+      }
+      if( !strcmp(gui.location,new_loc) ) return 0;
+      vg_strncpy( new_loc, gui.location, 64, k_strncpy_always_add_null );
+      gui.location_time = vg.time;
+   }
+   return 0;
+}
+
 VG_STATIC void gui_init(void)
 {
    font3d_load( &gui.font, "models/rs_font.mdl", vg_mem.rtmemory );
+   vg_console_reg_cmd( "gui_location", gui_location_print_ccmd, NULL );
 }
 
 #endif /* GUI_H */