scene font rendering
[carveJwlIkooP6JGAAIwe30JlM.git] / gui.h
diff --git a/gui.h b/gui.h
index 238d0fba76507c0c501f88b0f570e321039e5393..5684e4c925860bed643eba6dc661aebdef40130e 100644 (file)
--- a/gui.h
+++ b/gui.h
@@ -135,7 +135,8 @@ void gui_draw(void)
 
       font3d_bind( &gui.font, &ortho );
       shader_model_font_uColour( (v4f){1.2f,1.2f,1.2f,o} );
-      font3d_simple_draw( &gui.font, 2, gui.location, &ortho, mmdl );
+      font3d_simple_draw( &gui.font, 2, k_font_shader_default,
+                           gui.location, &ortho, mmdl );
    }
 
    font3d_bind( &gui.font, &ortho );
@@ -157,10 +158,12 @@ void gui_draw(void)
 
       shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
 
-      struct font3d_render render;
-      font3d_begin( &gui.font, 2, &ortho, mmdl, &render );
-
-      render.u8pch = (u8*)helper->bindstr;
+      struct font3d_render render = {
+         .font = &gui.font,
+         .variant_id = 2,
+         .shader = k_font_shader_default
+      };
+      font3d_begin( helper->bindstr, &ortho, mmdl, &render );
       font3d_draw( &render );
 
       const char *make_smaller = "\x02\xaf\x03 ";