add medals to miniworld display
[carveJwlIkooP6JGAAIwe30JlM.git] / gui.h
diff --git a/gui.h b/gui.h
index f3da9a406287533432149045a14cb1f71f755a88..2d984f36082b797747a7367a532ea272590ce554 100644 (file)
--- a/gui.h
+++ b/gui.h
@@ -17,6 +17,8 @@ enum gui_icon {
    k_gui_icon_rift_run_2d,
    k_gui_icon_friend,
    k_gui_icon_player,
+   k_gui_icon_rift_run_gold,
+   k_gui_icon_rift_run_silver,
 
    k_gui_icon_count,
 };
@@ -327,6 +329,10 @@ static void gui_init(void){
    gui.icons[ k_gui_icon_rift_run_2d ] = gui_find_icon( "icon_rift_run2d" );
    gui.icons[ k_gui_icon_friend ] = gui_find_icon( "icon_friend" );
    gui.icons[ k_gui_icon_player ] = gui_find_icon( "icon_player" );
+   gui.icons[ k_gui_icon_rift_run_gold ] =
+      gui_find_icon("icon_rift_run_medal_gold");
+   gui.icons[ k_gui_icon_rift_run_silver]=
+      gui_find_icon("icon_rift_run_medal_silver");
 
    vg_linear_clear( vg_mem.scratch );
    if( !mdl_arrcount( &gui.model_icons.textures ) )