board pose
[carveJwlIkooP6JGAAIwe30JlM.git] / gameserver.h
index a1b5d6ae0b2d5a64b7c3b18a1495e1f052e7372d..646457e5a52e2817267d23a91d25a4acc317a74e 100644 (file)
@@ -8,6 +8,7 @@
 #include "vg/vg_steam_http.h"
 #include "vg/vg_steam_auth.h"
 #include "network_msg.h"
+#include "network_common.h"
 #include "highscores.h"
 #include <sys/socket.h>
 
@@ -19,8 +20,11 @@ struct {
       int active;
       int authenticated;
       HSteamNetConnection connection;
+      char username[ NETWORK_USERNAME_MAX ];
+
+      char item_board[ ADDON_UID_MAX ], item_player[ ADDON_UID_MAX ];
    }
-   clients[ 32 ];
+   clients[ NETWORK_MAX_PLAYERS ];
 
    u8 app_symmetric_key[ k_nSteamEncryptedAppTicketSymmetricKeyLen ];