remote items test
[carveJwlIkooP6JGAAIwe30JlM.git] / gameserver.h
index a3aa574b8114f539cd0b2424ebbbfe4f19d8ab2b..26099a612dfd74b046f530d96573b438ce3a133e 100644 (file)
@@ -21,6 +21,8 @@ struct {
       int authenticated;
       HSteamNetConnection connection;
       char username[ NETWORK_USERNAME_MAX ];
+
+      char item_board[ ADDON_UID_MAX ], item_player[ ADDON_UID_MAX ];
    }
    clients[ 32 ];