network oneshots
[carveJwlIkooP6JGAAIwe30JlM.git] / gameserver.c
index c0eca6757e5958c47830097d6393a7402ef8c939..efc0bbfa72fde60adf25d95e93e5eb7ebf061279 100644 (file)
@@ -377,7 +377,7 @@ static void gameserver_rx_200_300( SteamNetworkingMessage_t *msg ){
                          dest, ADDON_UID_MAX );
 
       vg_info( "Client #%d equiped: [%s] %s\n", 
-               item->client
+               client_id
                (const char *[]){[k_netmsg_playeritem_board]="board",
                                 [k_netmsg_playeritem_player]="player",
                                 [k_netmsg_playeritem_world0]="world0",