bugs
[carveJwlIkooP6JGAAIwe30JlM.git] / gameserver.c
index abd5aaa13666a129d07fb54eab0f670b337a0ed7..b6ca2104a38324dcb1cce368e7e072801dd49be8 100644 (file)
@@ -349,8 +349,8 @@ static void gameserver_rx_200_300( SteamNetworkingMessage_t *msg ){
       u32 chs = vg_strncpy( client->username, prop->name, name_len,
                             k_strncpy_always_add_null );
 
-      vg_info( "client #%d changed name to: %s\n", client_id, 
-               client->username );
+      vg_info( "client #%d changed name to: %s [%s]\n", client_id, 
+               client->username, prop->name );
 
       u32 propsize = sizeof(netmsg_playerusername) + chs + 1;
       gameserver_send_to_all( client_id, prop, propsize,