sand alpha, addon reg
[carveJwlIkooP6JGAAIwe30JlM.git] / gameserver.c
index e36e60f704c345030c9189fab49d27ab42046353..1d513f47b7e416b7ffa5f9a309d27db785de86c7 100644 (file)
@@ -6,12 +6,11 @@
 #include <signal.h>
 #include <unistd.h>
 #include <time.h>
+#include <string.h>
 
 volatile sig_atomic_t sig_stop;
 
 #include "gameserver.h" 
-#include "highscores.c"
-#include "servermonitor_server.c"
 #include "vg/vg_opt.h"
 #include "network_common.h"
 #include "gameserver_db.h"
@@ -517,7 +516,7 @@ static void gameserver_propogate_player_frame( int client_id,
    basic->sound_effects = 0;
 
    struct gameserver_client *c0 = &gameserver.clients[client_id];
-   c0->instance = frame->instance_id;
+   c0->instance = frame->flags & NETMSG_PLAYERFRAME_INSTANCE_ID;
 
    for( int i=0; i<vg_list_size(gameserver.clients); i++ ){
       if( i == client_id )
@@ -728,8 +727,8 @@ static enum request_status gameserver_cat_table(
             continue;
 
          vg_msg_frame( msg, "" );
-         vg_msg_wkvu32( msg, "time", time );
-         vg_msg_wkvu64( msg, "steamid", steamid );
+         vg_msg_wkvnum( msg, "time", k_vg_msg_u32, 1, &time );
+         vg_msg_wkvnum( msg, "steamid", k_vg_msg_u64, 1, &steamid );
 
          char username[32];
          if( db_getuserinfo( steamid, username, sizeof(username), NULL ) )
@@ -784,7 +783,8 @@ static void gameserver_process_user_request( db_request *db_req ){
    if( !strcmp( endpoint, "scoreboard" ) ){
       const char *mod = vg_msg_getkvstr( &data, "mod" );
       const char *route = vg_msg_getkvstr( &data, "route" );
-      u32 week = vg_msg_getkvu32( &data, "week", 0 );
+      u32 week;
+      vg_msg_getkvintg( &data, "week", k_vg_msg_u32, &week, NULL );
       
       if( week == NETWORK_LEADERBOARD_CURRENT_WEEK ){
          gameserver_cat_table( &body, mod, route, 
@@ -828,7 +828,8 @@ static void gameserver_process_user_request( db_request *db_req ){
          return;
       }
 
-      i32 centiseconds = vg_msg_getkvi32( &data, "time", -1 );
+      i32 centiseconds;
+      vg_msg_getkvintg( &data, "time", k_vg_msg_i32, &centiseconds, NULL );
       if( centiseconds < 5*100 ){
          gameserver_request_respond( k_request_status_client_error,
                                      res, NULL, msg );
@@ -837,7 +838,6 @@ static void gameserver_process_user_request( db_request *db_req ){
 
       db_writeusertime( alltime_table, client->steamid, centiseconds, 1 );
       db_writeusertime( weekly_table, client->steamid, centiseconds, 1 );
-
       gameserver_request_respond( k_request_status_ok, res, NULL, msg );
    }
    else{
@@ -923,28 +923,6 @@ static u64 seconds_to_server_ticks( double s ){
    return s / 0.01;
 }
 
-static void test_runner( db_request *req ){
-#if 0
-   vg_warn( "RUNNER\n" );
-   char table[DB_TABLE_UID_MAX];
-   if( db_get_highscore_table_name( "sr002-local-mp_mtzero", 
-                                    "Coastal Run", 0, table ) ){
-      if( db_writeusertime( table, 76561198072130043, 232, 1 ) ){
-         vg_success( "Written time\n" );
-         i32 v = db_readusertime( table, 76561198072130043 );
-         vg_success( "Returned time: %u\n", v );
-      }
-   }
-#endif
-}
-
-#define SIDELOAD
-#ifdef SIDELOAD
-#include "gameserver_sideload.h"
-static int bsideload = 0;
-const char *sideload_path = NULL;
-#endif
-
 int main( int argc, char *argv[] ){
    signal( SIGINT, inthandler );
    signal( SIGQUIT, inthandler );
@@ -954,35 +932,11 @@ int main( int argc, char *argv[] ){
    while( vg_argp( argc, argv ) ){
       if( vg_long_opt( "noauth" ) )
          gameserver.auth_mode = eServerModeNoAuthentication;
-
-#ifdef SIDELOAD
-      if( (arg = vg_long_opt_arg( "sideload" )) ){
-         sideload_path = arg;
-         bsideload = 1;
-      }
-#endif
    }
    
    vg_set_mem_quota( 80*1024*1024 );
    vg_alloc_quota();
-
    db_init();
-   db_request *req = db_alloc_request(0);
-   if( req ){
-      req->handler = test_runner;
-      db_send_request(req);
-   }
-
-#ifdef SIDELOAD
-   if( bsideload ){
-      sideload( sideload_path );
-      db_kill();
-      db_free();
-      return 0;
-   }
-#endif
-
-   monitor_start_server(); /* UNIX socket monitor */
 
    /* steamworks init 
     * --------------------------------------------------------------- */
@@ -1033,23 +987,15 @@ int main( int argc, char *argv[] ){
 
    u64 server_ticks = 8000,
        last_record_save = 8000,
-       last_scoreboard_gen = 0,
-       last_monitor_heartbeat = 0;
+       last_scoreboard_gen = 0;
 
    while( !sig_stop ){
-      monitor_event_loop();
       steamworks_event_loop( hsteampipe );
       poll_connections();
 
       usleep(10000);
       server_ticks ++;
 
-      if( server_ticks > 
-            (last_monitor_heartbeat + seconds_to_server_ticks(10.0))){
-         last_monitor_heartbeat = server_ticks;
-         monitor_heartbeat();
-      }
-
       if( db_killed() )
          break;
    }