-#ifndef ENTITY_H
-#define ENTITY_H
+#pragma once
+#include "vg/vg_audio.h"
+#include "vg/vg_imgui.h"
#include "model.h"
typedef struct ent_spawn ent_spawn;
typedef struct ent_swspreview ent_swspreview;
typedef struct ent_worldinfo ent_worldinfo;
typedef struct ent_ccmd ent_ccmd;
+typedef struct ent_objective ent_objective;
typedef struct ent_challenge ent_challenge;
-typedef struct ent_unlock ent_unlock;
typedef struct ent_relay ent_relay;
+typedef struct ent_cubemap ent_cubemap;
+typedef struct ent_miniworld ent_miniworld;
+typedef struct ent_prop ent_prop;
+typedef struct ent_region ent_region;
+typedef struct ent_list ent_list;
+typedef struct ent_glider ent_glider;
+typedef struct ent_npc ent_npc;
enum entity_alias{
k_ent_none = 0,
k_ent_menuitem = 15,
k_ent_worldinfo = 16,
k_ent_ccmd = 17,
- k_ent_challenge = 18,
- k_ent_unlock = 19,
- k_ent_relay = 20
-};
-
-static u32 mdl_entity_id_type( u32 entity_id ){
- return (entity_id & 0xffff0000) >> 16;
+ k_ent_objective = 18,
+ k_ent_challenge = 19,
+ k_ent_relay = 20,
+ k_ent_cubemap = 21,
+ k_ent_miniworld = 22,
+ k_ent_prop = 23,
+ k_ent_list = 24,
+ k_ent_region = 25,
+ k_ent_glider = 26,
+ k_ent_npc = 27
+};
+
+static inline u32 mdl_entity_id_type( u32 entity_id )
+{
+ return (entity_id & 0x0fff0000) >> 16;
}
-static u32 mdl_entity_id_id( u32 entity_id ){
+static inline u32 mdl_entity_id_id( u32 entity_id )
+{
return entity_id & 0x0000ffff;
}
-static u32 mdl_entity_id( u32 type, u32 index ){
+static inline u32 mdl_entity_id( u32 type, u32 index )
+{
return (type & 0xfffff)<<16 | (index & 0xfffff);
}
-enum entity_function{
+enum entity_function
+{
k_ent_function_trigger,
- k_ent_function_particle_spawn
+ k_ent_function_particle_spawn,
+ k_ent_function_trigger_leave
};
struct ent_spawn{
k_ent_gate_flip = 0x4, /* flip direction 180* for exiting portal */
k_ent_gate_custom_mesh = 0x8, /* use a custom submesh instead of default */
k_ent_gate_locked = 0x10,/* has to be unlocked to be useful */
+
+ k_ent_gate_clean_pass = 0x20,/* player didn't rewind while getting here */
};
struct ent_gate{
u16 gate_index,
path_start,
path_count;
+
+ /* EXTENSION */
+ f32 best_time;
};
-struct ent_route{
+enum ent_route_flag {
+ k_ent_route_flag_achieve_silver = 0x1,
+ k_ent_route_flag_achieve_gold = 0x2,
+
+ k_ent_route_flag_out_of_zone = 0x10,
+ k_ent_region_flag_hasname = 0x20
+};
+struct ent_route{
union{
mdl_transform transform;
- u32 official_track_id;
- };
+ u32 official_track_id; /* TODO: remove this */
+ }
+ anon;
u32 pstr_name;
u16 checkpoints_start,
u16 active_checkpoint,
valid_checkpoints;
- float factive;
+ f32 factive;
m4x3f board_transform;
mdl_submesh sm;
- double timing_base;
+ f64 timing_base;
+
+ u32 id_camera; /* v103+ */
+
+ /* v104+, but always accessible */
+ u32 flags;
+ f64 best_laptime;
+ f32 ui_stopper, ui_residual;
+
+ ui_px ui_first_block_width, ui_residual_block_w;
};
struct ent_water{
};
struct volume_trigger{
- u32 event, blank;
+ i32 event, event_leave;
};
enum ent_volume_flag {
};
enum skateshop_type{
- k_skateshop_type_boardshop,
- k_skateshop_type_charshop,
- k_skateshop_type_worldshop
+ k_skateshop_type_boardshop = 0,
+ k_skateshop_type_charshop = 1,
+ k_skateshop_type_worldshop = 2,
+ k_skateshop_type_DELETED = 3,
+ k_skateshop_type_server = 4
};
struct ent_skateshop{
id_info;
}
worlds;
+
+ struct{
+ u32 id_lever;
+ }
+ server;
};
};
k_ent_menuitem_type_page_button = 2,
k_ent_menuitem_type_toggle = 3,
k_ent_menuitem_type_slider = 4,
- k_ent_menuitem_type_page = 5
+ k_ent_menuitem_type_page = 5,
+ k_ent_menuitem_type_binding = 6,
+ k_ent_menuitem_type_visual_nocol = 7,
+ k_ent_menuitem_type_disabled = 90
+};
+
+enum ent_menuitem_stack_behaviour{
+ k_ent_menuitem_stack_append = 0,
+ k_ent_menuitem_stack_replace = 1
};
typedef struct ent_menuitem ent_menuitem;
};
union{
+ struct{
+ u32 pstr_name;
+ }
+ visual;
+
struct{
u32 id_min, /* ent_marker */
id_max, /* . */
slider;
struct{
- u32 pstr;
+ u32 pstr,
+ stack_behaviour;
}
button;
id_viewpoint; /* ent_camera */
}
page;
+
+ struct{
+ u32 pstr_bind,
+ font_variant;
+ }
+ binding;
};
};
struct ent_worldinfo{
u32 pstr_name, pstr_author, pstr_desc;
f32 timezone;
+ u32 pstr_skybox;
+ u32 flags;
};
-VG_STATIC ent_marker *ent_find_marker( mdl_context *mdl,
- mdl_array_ptr *arr, const char *alias )
-{
- for( u32 i=0; i<mdl_arrcount(arr); i++ ){
- ent_marker *marker = mdl_arritm( arr, i );
-
- if( !strcmp( mdl_pstr( mdl, marker->pstr_alias ), alias ) ){
- return marker;
- }
- }
-
- return NULL;
-}
+ent_marker *ent_find_marker( mdl_context *mdl, mdl_array_ptr *arr,
+ const char *alias );
enum channel_behaviour{
k_channel_behaviour_unlimited = 0,
u32 pstr_command;
};
-struct ent_challenge{
+enum ent_objective_filter{
+ k_ent_objective_filter_none = 0x00000000,
+ k_ent_objective_filter_trick_shuvit = 0x00000001,
+ k_ent_objective_filter_trick_kickflip = 0x00000002,
+ k_ent_objective_filter_trick_treflip = 0x00000004,
+ k_ent_objective_filter_trick_any =
+ k_ent_objective_filter_trick_shuvit|
+ k_ent_objective_filter_trick_treflip|
+ k_ent_objective_filter_trick_kickflip,
+ k_ent_objective_filter_flip_back = 0x00000008,
+ k_ent_objective_filter_flip_front = 0x00000010,
+ k_ent_objective_filter_flip_any =
+ k_ent_objective_filter_flip_back|
+ k_ent_objective_filter_flip_front,
+ k_ent_objective_filter_grind_truck_any = 0x00000020,
+ k_ent_objective_filter_grind_board_any = 0x00000040,
+ k_ent_objective_filter_grind_any =
+ k_ent_objective_filter_grind_truck_any|
+ k_ent_objective_filter_grind_board_any,
+ k_ent_objective_filter_footplant = 0x00000080,
+ k_ent_objective_filter_passthrough = 0x00000100
+};
+
+enum ent_objective_flag {
+ k_ent_objective_hidden = 0x1,
+ k_ent_objective_passed = 0x2
+};
+
+struct ent_objective{
mdl_transform transform;
u32 submesh_start,
submesh_count,
+ flags,
id_next,
- filter,
- id_win,
- win_event;
+ filter,filter2,
+ id_win;
+ i32 win_event;
f32 time_limit;
};
-struct ent_unlock{
+enum ent_challenge_flag {
+ k_ent_challenge_timelimit = 0x1
+};
+
+struct ent_challenge{
+ mdl_transform transform;
u32 pstr_alias,
- target,
- target_event,
+ flags,
+ target;
+ i32 target_event;
+ u32 reset;
+ i32 reset_event;
+ u32 first,
+ camera,
status;
};
struct ent_relay {
u32 targets[4][2];
+ i32 targets_events[4];
+};
+
+struct ent_cubemap {
+ v3f co;
+ u32 resolution, live, texture_id,
+ framebuffer_id, renderbuffer_id, placeholder[2];
};
typedef struct ent_call ent_call;
struct ent_call{
- u32 id, function;
+ u32 id;
+ i32 function;
void *data;
};
-#include "world.h"
-VG_STATIC void entity_call( world_instance *world, ent_call *call );
+struct ent_miniworld {
+ mdl_transform transform;
+ u32 pstr_world;
+ u32 camera;
+ u32 proxy;
+};
-#endif /* ENTITY_H */
+struct ent_prop {
+ mdl_transform transform;
+ u32 submesh_start, submesh_count, flags, pstr_alias;
+};
+
+struct ent_region {
+ mdl_transform transform;
+ u32 submesh_start, submesh_count, pstr_title, flags, zone_volume,
+
+ /* 105+ */
+ target0[2];
+};
+
+struct ent_glider {
+ mdl_transform transform;
+ u32 flags;
+ f32 cooldown;
+};
+
+struct ent_npc
+{
+ mdl_transform transform;
+ u32 id, context, camera;
+};
+
+#include "world.h"
+void entity_call( world_instance *world, ent_call *call );