typedef struct volume_trigger volume_trigger;
typedef struct ent_volume ent_volume;
typedef struct ent_audio ent_audio;
-typedef struct ent_index ent_index;
typedef struct ent_marker ent_marker;
+typedef struct ent_traffic ent_traffic;
typedef struct ent_font ent_font;
typedef struct ent_font_variant ent_font_variant;
typedef struct ent_glyph ent_glyph;
+typedef struct ent_skateshop ent_skateshop;
+typedef struct ent_camera ent_camera;
enum entity_alias{
- k_ent_gate = 1,
- k_ent_spawn = 2,
- k_ent_route_node = 3,
- k_ent_route = 4,
- k_ent_water = 5,
- k_ent_volume = 6,
- k_ent_audio = 7,
- k_ent_marker = 8
+ k_ent_none = 0,
+ k_ent_gate = 1,
+ k_ent_spawn = 2,
+ k_ent_route_node = 3,
+ k_ent_route = 4,
+ k_ent_water = 5,
+ k_ent_volume = 6,
+ k_ent_audio = 7,
+ k_ent_marker = 8,
+ k_ent_font = 9,
+ k_ent_font_variant= 10,
+ k_ent_traffic = 11,
+ k_ent_skateshop = 12,
+ k_ent_camera = 13
};
-struct ent_index{
- u32 type,
- index;
-};
+static u32 mdl_entity_id_type( u32 entity_id )
+{
+ return (entity_id & 0xffff0000) >> 16;
+}
+
+static u32 mdl_entity_id_id( u32 entity_id )
+{
+ return entity_id & 0x0000ffff;
+}
+
+static u32 mdl_entity_id( u32 type, u32 index )
+{
+ return (type & 0xfffff)<<16 | (index & 0xfffff);
+}
enum entity_function{
k_ent_function_trigger,
enum gate_type{
k_gate_type_unlinked = 0,
k_gate_type_teleport = 1,
- k_gate_type_nonlocal = 2
+ k_gate_type_nonlocal_unlinked = 2,
+ k_gate_type_nonlocel = 3
};
struct ent_gate{
u32 type,
target;
- /* TODO: World index */
-
v3f dimensions,
co[2];
m4x3f to_world, to_local;
u32 type;
- ent_index target;
+ u32 target;
union{
volume_trigger trigger;
u32 pstr_alias;
};
+struct ent_skateshop{
+ mdl_transform transform;
+ u32 id_display,
+ id_info,
+ id_rack,
+ id_camera;
+};
+
+struct ent_traffic{
+ mdl_transform transform;
+ u32 submesh_start,
+ submesh_count,
+ start_node,
+ node_count;
+ float speed,
+ t;
+ u32 index; /* into the path */
+};
+
+struct ent_camera{
+ mdl_transform transform;
+ float fov;
+};
+
VG_STATIC ent_marker *ent_find_marker( mdl_context *mdl,
mdl_array_ptr *arr, const char *alias )
{
indice_count;
};
+
+typedef struct ent_call ent_call;
+struct ent_call{
+ u32 id, function;
+ void *data;
+};
+
+#include "world.h"
+
+VG_STATIC void entity_call( world_instance *world, ent_call *call );
+
#endif /* ENTITY_H */