a mess but stable
[carveJwlIkooP6JGAAIwe30JlM.git] / entity.h
index d67c5f35d81683fda4bec559a5d7b344eb170357..6d503f9b9f334728bbd895033939fcbcfadb3c57 100644 (file)
--- a/entity.h
+++ b/entity.h
@@ -1,7 +1,7 @@
 #pragma once
 
 #include "vg/vg_audio.h"
-#include "vg/vg_imgui.h"
+#include "vg/vg_ui/imgui.h"
 #include "model.h"
 
 typedef struct ent_spawn ent_spawn;
@@ -69,6 +69,15 @@ enum entity_alias{
    k_ent_npc         = 27
 };
 
+typedef struct ent_call ent_call;
+typedef enum entity_call_result entity_call_result;
+enum entity_call_result 
+{
+   k_entity_call_result_OK,
+   k_entity_call_result_unhandled,
+   k_entity_call_result_invalid
+};
+
 static inline u32 mdl_entity_id_type( u32 entity_id )
 {
    return (entity_id & 0x0fff0000) >> 16;
@@ -527,13 +536,6 @@ struct ent_cubemap {
        framebuffer_id, renderbuffer_id, placeholder[2];
 };
 
-typedef struct ent_call ent_call;
-struct ent_call{
-   u32 id;
-   i32 function;
-   void *data;
-};
-
 struct ent_miniworld {
    mdl_transform transform;
    u32 pstr_world;
@@ -567,4 +569,14 @@ struct ent_npc
 };
 
 #include "world.h"
+
+struct ent_call{
+   u32 id;
+   i32 function;
+   void *data;
+};
+
+typedef enum entity_call_result 
+   (*fn_entity_call_handler)( world_instance *, ent_call *);
+
 void entity_call( world_instance *world, ent_call *call );