typedef struct ent_challenge ent_challenge;
typedef struct ent_relay ent_relay;
typedef struct ent_cubemap ent_cubemap;
+typedef struct ent_miniworld ent_miniworld;
enum entity_alias{
k_ent_none = 0,
k_ent_objective = 18,
k_ent_challenge = 19,
k_ent_relay = 20,
- k_ent_cubemap = 21
+ k_ent_cubemap = 21,
+ k_ent_miniworld = 22
};
static u32 mdl_entity_id_type( u32 entity_id ){
/* v102+ */
enum ent_gate_flag{
k_ent_gate_linked = 0x1, /* this is a working portal */
- k_ent_gate_nonlocal = 0x2, /* use the key string to link this portal.
+ k_ent_gate_nonlocal_DELETED = 0x2, /* use the key string to link this portal.
NOTE: if set, it adds the flip flag. */
k_ent_gate_flip = 0x4, /* flip direction 180* for exiting portal */
k_ent_gate_custom_mesh = 0x8, /* use a custom submesh instead of default */
void *data;
};
+struct ent_miniworld {
+ mdl_transform transform;
+ u32 pstr_world;
+
+ i32 purpose;
+};
+
#include "world.h"
static void entity_call( world_instance *world, ent_call *call );