enum skateshop_type{
k_skateshop_type_boardshop,
- k_skateshop_type_charshop
+ k_skateshop_type_charshop,
+ k_skateshop_type_worldshop
};
struct ent_skateshop{
id_info;
}
character;
+
+ struct{
+ u32 id_display,
+ id_info;
+ }
+ worlds;
};
};
};
#include "world.h"
+VG_STATIC void entity_call( world_instance *world, ent_call *call );
#endif /* ENTITY_H */