typedef struct ent_challenge ent_challenge;
typedef struct ent_relay ent_relay;
typedef struct ent_cubemap ent_cubemap;
+typedef struct ent_miniworld ent_miniworld;
+typedef struct ent_prop ent_prop;
+typedef struct ent_region ent_region;
enum entity_alias{
k_ent_none = 0,
k_ent_objective = 18,
k_ent_challenge = 19,
k_ent_relay = 20,
- k_ent_cubemap = 21
+ k_ent_cubemap = 21,
+ k_ent_miniworld = 22,
+ k_ent_prop = 23,
+ k_ent_list = 24,
+ k_ent_region = 25
};
static u32 mdl_entity_id_type( u32 entity_id ){
- return (entity_id & 0xffff0000) >> 16;
+ return (entity_id & 0x0fff0000) >> 16;
}
static u32 mdl_entity_id_id( u32 entity_id ){
enum entity_function{
k_ent_function_trigger,
- k_ent_function_particle_spawn
+ k_ent_function_particle_spawn,
+ k_ent_function_trigger_leave
};
struct ent_spawn{
k_ent_gate_flip = 0x4, /* flip direction 180* for exiting portal */
k_ent_gate_custom_mesh = 0x8, /* use a custom submesh instead of default */
k_ent_gate_locked = 0x10,/* has to be unlocked to be useful */
+
+ k_ent_gate_clean_pass = 0x20,/* player didn't rewind while getting here */
};
struct ent_gate{
u16 gate_index,
path_start,
path_count;
+
+ /* EXTENSION */
+ f32 best_time;
+};
+
+enum ent_route_flag {
+ k_ent_route_flag_achieve_silver = 0x1,
+ k_ent_route_flag_achieve_gold = 0x2,
+
+ k_ent_route_flag_out_of_zone = 0x10,
+ k_ent_region_flag_hasname = 0x20
};
struct ent_route{
union{
mdl_transform transform;
- u32 official_track_id;
+ u32 official_track_id; /* TODO: remove this */
}
anon;
u16 active_checkpoint,
valid_checkpoints;
- float factive;
+ f32 factive;
m4x3f board_transform;
mdl_submesh sm;
- double timing_base;
+ f64 timing_base;
+
+ u32 id_camera; /* v103+ */
+
+ /* v104+, but always accessible */
+ u32 flags;
+ f64 best_laptime;
+ f32 ui_stopper, ui_residual;
+
+ ui_px ui_first_block_width, ui_residual_block_w;
};
struct ent_water{
};
struct volume_trigger{
- u32 event, blank;
+ u32 event, event_leave;
};
enum ent_volume_flag {
};
enum skateshop_type{
- k_skateshop_type_boardshop,
- k_skateshop_type_charshop,
- k_skateshop_type_worldshop,
+ k_skateshop_type_boardshop = 0,
+ k_skateshop_type_charshop = 1,
+ k_skateshop_type_worldshop = 2,
+ k_skateshop_type_DELETED = 3,
+ k_skateshop_type_server = 4
};
struct ent_skateshop{
id_info;
}
worlds;
+
+ struct{
+ u32 id_lever;
+ }
+ server;
};
};
struct ent_worldinfo{
u32 pstr_name, pstr_author, pstr_desc;
f32 timezone;
+ u32 pstr_skybox;
+ u32 flags;
};
static ent_marker *ent_find_marker( mdl_context *mdl,
struct ent_relay {
u32 targets[4][2];
+ u32 targets_events[4];
};
struct ent_cubemap {
void *data;
};
+struct ent_miniworld {
+ mdl_transform transform;
+ u32 pstr_world;
+ u32 camera;
+ u32 proxy;
+};
+
+struct ent_prop {
+ mdl_transform transform;
+ u32 submesh_start, submesh_count, flags, pstr_alias;
+};
+
+struct ent_region {
+ mdl_transform transform;
+ u32 submesh_start, submesh_count, pstr_title, flags, zone_volume;
+};
+
#include "world.h"
static void entity_call( world_instance *world, ent_call *call );