typedef struct ent_cubemap ent_cubemap;
typedef struct ent_miniworld ent_miniworld;
typedef struct ent_prop ent_prop;
+typedef struct ent_region ent_region;
enum entity_alias{
k_ent_none = 0,
k_ent_challenge = 19,
k_ent_relay = 20,
k_ent_cubemap = 21,
- k_ent_miniworld = 22
+ k_ent_miniworld = 22,
+ k_ent_prop = 23,
+ k_ent_list = 24,
+ k_ent_region = 25
};
static u32 mdl_entity_id_type( u32 entity_id ){
/* v102+ */
enum ent_gate_flag{
k_ent_gate_linked = 0x1, /* this is a working portal */
- k_ent_gate_nonlocal_DELETED = 0x2, /* use the key string to link this portal.
+ k_ent_gate_nonlocal = 0x2, /* use the key string to link this portal.
NOTE: if set, it adds the flip flag. */
k_ent_gate_flip = 0x4, /* flip direction 180* for exiting portal */
k_ent_gate_custom_mesh = 0x8, /* use a custom submesh instead of default */
k_ent_gate_locked = 0x10,/* has to be unlocked to be useful */
+
+ k_ent_gate_clean_pass = 0x20,/* player didn't rewind while getting here */
};
struct ent_gate{
path_count;
};
+enum ent_route_flag {
+ k_ent_route_flag_achieve_silver = 0x1,
+ k_ent_route_flag_achieve_gold = 0x2,
+
+ k_ent_route_flag_out_of_zone = 0x10
+};
+
struct ent_route{
union{
mdl_transform transform;
- u32 official_track_id;
+ u32 official_track_id; /* TODO: remove this */
}
anon;
f64 timing_base;
u32 id_camera; /* v103+ */
+
+ /* v104+, but always accessible */
+ u32 flags;
+ f64 best_laptime;
};
struct ent_water{
};
enum skateshop_type{
- k_skateshop_type_boardshop,
- k_skateshop_type_charshop,
- k_skateshop_type_worldshop,
+ k_skateshop_type_boardshop = 0,
+ k_skateshop_type_charshop = 1,
+ k_skateshop_type_worldshop = 2,
+ k_skateshop_type_DELETED = 3,
+ k_skateshop_type_server = 4
};
struct ent_skateshop{
id_info;
}
worlds;
+
+ struct{
+ u32 id_lever;
+ }
+ server;
};
};
u32 submesh_start, submesh_count, flags;
};
+struct ent_region {
+ mdl_transform transform;
+ u32 submesh_start, submesh_count, pstr_title, flags, zone_volume;
+};
+
#include "world.h"
static void entity_call( world_instance *world, ent_call *call );